2007-12-06, 21:23:00
Smoke Gen
Heavy tanks armor skill is super effective against absorbing damage from creeps. It works almost like evasion, but it's dmg reduction, which makes laser towers do almost none damage. But it is not exactly the same as evasion...
Well changing the smoke gen to normal evasion item will completely change the item. It will no longer become a smoke gen, but a damper field item sort of. A item which absorbs physical attacks. But we're not talking about making a shield type item are we, no? Smoke gen makes a lot of smoke, which makes you invisible for enemies. This is what I'm used to.
Your evasion discussion confuses me... :?
Back to radar
Disabling the radar when hp is below 50%, sounds a bit strange. I'm not sure about this idea. Actually radar user might brutally get killed when he is blind when low on hp.
I rather stick to the active usage of radar solution scan or simply reduce the AOE of radar.
Heavy tanks armor skill is super effective against absorbing damage from creeps. It works almost like evasion, but it's dmg reduction, which makes laser towers do almost none damage. But it is not exactly the same as evasion...
Well changing the smoke gen to normal evasion item will completely change the item. It will no longer become a smoke gen, but a damper field item sort of. A item which absorbs physical attacks. But we're not talking about making a shield type item are we, no? Smoke gen makes a lot of smoke, which makes you invisible for enemies. This is what I'm used to.
Your evasion discussion confuses me... :?
Back to radar
Disabling the radar when hp is below 50%, sounds a bit strange. I'm not sure about this idea. Actually radar user might brutally get killed when he is blind when low on hp.
I rather stick to the active usage of radar solution scan or simply reduce the AOE of radar.