2007-12-06, 21:39:03
i just suggested to ADD a small evasion against physical attacks to it, because bob wanted the item to be more attractive.
Poll: How to rebalance the Smoke Generator You do not have permission to vote in this poll. |
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No change | 3 | 37.50% | |
Add a short invulnerability at the start of using it | 0 | 0% | |
Increase armor while used / damage reduction / evasion | 1 | 12.50% | |
Disable the Radar when the tank has less than 50% HP | 0 | 0% | |
Make the Radar be usable on an area | 0 | 0% | |
Make the Radar be activated for a short time, but still around the tank | 3 | 37.50% | |
The Radar has to target one tank which then cant be invisible for some time (25sec?) | 1 | 12.50% | |
Any other change | 0 | 0% | |
Total | 8 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Reducing the Radar's range?
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