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Tinker's Destiny
#7
Ok, assuming I will implement this pilot unit into the game in every mode, he wont have any usable skills, neither will he able to move (just like now), I've written an ability which allows him to teleport between the two tank-selling buildings, the only thing you are able to do with this unit is to buy a tank. He won't be added the HQ or something, its not a tank you can buy, there's no need for it.
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Messages In This Thread
Tinker's Destiny - by TKF - 2007-09-16, 16:01:30
Re: Tinker's Destiny - by psycho_dmr - 2007-09-16, 16:08:57
Re: Tinker's Destiny - by TKF - 2007-09-16, 16:14:47
Re: Tinker's Destiny - by psycho_dmr - 2007-09-16, 16:21:36
Re: Tinker's Destiny - by TKF - 2007-09-16, 16:31:18
Re: Tinker's Destiny - by psycho_dmr - 2007-09-16, 16:35:15
Re: Tinker's Destiny - by Exodus - 2007-09-16, 18:31:27
Re: Tinker's Destiny - by TKF - 2007-09-16, 19:45:28
Re: Tinker's Destiny - by Exodus - 2007-09-16, 19:50:25
Re: Tinker's Destiny - by TKF - 2007-09-16, 20:57:44
Re: Tinker's Destiny - by Phönix - 2007-09-17, 12:48:06
Re: Tinker's Destiny - by TKF - 2007-09-21, 20:35:09

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