2008-05-19, 13:54:36
i also think that the bow is too strong, i dont like scout+hull+bow, because the scout got 2 creeping skills already, but with any other tank, the bow is just better than another starting weapon.
i think the problem is that the weapon formula does not think of the stage where weapons are available.
both creep-only and 1300-range weapons are good early, but become very weak later in the game. thats why the multibow is very strong, but frost magic is nearly never bought, because its not worth it.
similar with 1300-range weapons. bombardement rockets and energy torpedo are good early game, but become pretty weak later. and the acid cannon... well... i think its the worst item in BT. the damage just cant compare with damage other weapons do, and with speed/porters the range advantage bceomes small.
i suggest to include the overall cost to both these types of weapons, making the multibow weaker, frost magic and acid cannon stronger.
i think the problem is that the weapon formula does not think of the stage where weapons are available.
both creep-only and 1300-range weapons are good early, but become very weak later in the game. thats why the multibow is very strong, but frost magic is nearly never bought, because its not worth it.
similar with 1300-range weapons. bombardement rockets and energy torpedo are good early game, but become pretty weak later. and the acid cannon... well... i think its the worst item in BT. the damage just cant compare with damage other weapons do, and with speed/porters the range advantage bceomes small.
i suggest to include the overall cost to both these types of weapons, making the multibow weaker, frost magic and acid cannon stronger.