2008-06-17, 17:22:44
I love Infernal cannon, It does 1250 damage which means it can kill a creep in one shot. Laser for example, spread fire too much so you need to stay near enemy creeps for long time to kill them (100dps to 8 creeps ex > average hp 800 so 8 seconds). But your creeps can hit and kill your enemy creeps nerfed by laser.
Actually Slow weapons need an agile player and agile tank. So you can play hit - and- run tactic probably with a Flying Tank. That's what I call "fly like butterfly - sting like a bee".
While your permanent damage source (laser ex) hit me 3-4 times I hit you one time and damages: 320-1250
And If you are good enough to count your projectiles, you will always inititate a fight with your projectile. Thus you will have a initiate damage +1200 in this condition.
So every weapon (long range/low range - spread/instant) has a tactic.
Actually Slow weapons need an agile player and agile tank. So you can play hit - and- run tactic probably with a Flying Tank. That's what I call "fly like butterfly - sting like a bee".

While your permanent damage source (laser ex) hit me 3-4 times I hit you one time and damages: 320-1250
And If you are good enough to count your projectiles, you will always inititate a fight with your projectile. Thus you will have a initiate damage +1200 in this condition.
So every weapon (long range/low range - spread/instant) has a tactic.
Trolololo

