2008-08-06, 12:32:00
Gazlow Tank
This tank will be surely used in near future in BT, but with what abilties
Hp: 12000
Price: 12000
Armor: 12
Speed: 300
Goblin Shot (Q) - Active - Fires a explosive tank shot which does damage and does half damage on targets within 250 AOE. 1500 Range.
lv1: 400 Damage
lv2: 800 Damage
lv3: 1200 Damage
lv4: 1600 Damage
lv5: 2000 Damage
Explosive Barrel (W) - Active
Drops a barrel of unstable explosives from the back of the tank, and kinda work like a mine. It's only exploding when a tanks drive over it. In addition, it can be remotely activated at any time and even deactivate the auto mine triggering by turning on/off the auto explosion skill. (If a strong tanks come, you can deactivate it, and activate it again when the weak tank comes) It's invisible by nature. Can be defused!
lv1: 640 Damage
lv2: 1280 Damage
lv3: 1920 Damage
lv4: 2560 Damage
lv5: 3200 Damage
Goblin Armor (E) - Passive - 5% damage reduction pr level
OR
Goblin Turbo (E) - Passive - 3% damage reduction pr level and 15 + speed pr level
Rocket Barrage (R) - Active - Fires a barrage of rockets, which explodes on impact when hitting any enemy unit, or until it reaches it's max range. Has 1200 range. Each single rocket does 200 damage, and flyes in a random direction forward and does half damage against structures. (It's highly unlikely that all rockets hits 1 target, unless it's in close range)
lv1: 16 rockets
lv2: 20 rockets
lv3: 24 rockets
lv4: 28 rockets
lv5: 32 rockets
[attachment=0]
I'm sure Exodus would on his own, made some skills which did not include tank shot skill at all. I know my skills isn't so creative, but I think explosive barrel fit for this tank. Only suggesting ideas that perfectly fits the models antimations and looks.
This tank will be surely used in near future in BT, but with what abilties
Hp: 12000
Price: 12000
Armor: 12
Speed: 300
Goblin Shot (Q) - Active - Fires a explosive tank shot which does damage and does half damage on targets within 250 AOE. 1500 Range.
lv1: 400 Damage
lv2: 800 Damage
lv3: 1200 Damage
lv4: 1600 Damage
lv5: 2000 Damage
Explosive Barrel (W) - Active
Drops a barrel of unstable explosives from the back of the tank, and kinda work like a mine. It's only exploding when a tanks drive over it. In addition, it can be remotely activated at any time and even deactivate the auto mine triggering by turning on/off the auto explosion skill. (If a strong tanks come, you can deactivate it, and activate it again when the weak tank comes) It's invisible by nature. Can be defused!
lv1: 640 Damage
lv2: 1280 Damage
lv3: 1920 Damage
lv4: 2560 Damage
lv5: 3200 Damage
Goblin Armor (E) - Passive - 5% damage reduction pr level
OR
Goblin Turbo (E) - Passive - 3% damage reduction pr level and 15 + speed pr level
Rocket Barrage (R) - Active - Fires a barrage of rockets, which explodes on impact when hitting any enemy unit, or until it reaches it's max range. Has 1200 range. Each single rocket does 200 damage, and flyes in a random direction forward and does half damage against structures. (It's highly unlikely that all rockets hits 1 target, unless it's in close range)
lv1: 16 rockets
lv2: 20 rockets
lv3: 24 rockets
lv4: 28 rockets
lv5: 32 rockets
[attachment=0]
I'm sure Exodus would on his own, made some skills which did not include tank shot skill at all. I know my skills isn't so creative, but I think explosive barrel fit for this tank. Only suggesting ideas that perfectly fits the models antimations and looks.