Poll: Should the new requirement mode be set to the standard mode?
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Yes
46.34%
19 46.34%
No
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21 51.22%
Do something different (describe)
2.44%
1 2.44%
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Requirements for Thunder Tank and above - Standard?
#69
And limiting tanks will create a chaotic situation.

In older games, good player with good stats would dominate the game and enemy would usually would lose if there was no team play. But if all team used to play good, that team with better stats would win surely.
Now everything is per chance. You can play worse but you can win, you can play good and you can win. Winning is not at playing good.

Just an example: (Plyvak will remember that game in PvPGN that wizard_ro complained a lot) Our team stats: ~110-210 and we won. If you think that we were defending and got advantage of defending good, NO! They never passed midfield and killed us permanently at defend. But that did not matter because we had same tanks and they got same tanks and they didnt/coudnt buy better tanks to push us. And Plyvak made upg and I buy infernal then we won.

Some different situation is also, defend at all cost, sum up your gold and buy tank, push enemy, kill enemy, win game. (Italy football)

But keyword is: "buy tank - win game"

Because Tanks above Demon is winner tanks. If enemy cant balance it.

It is up to : who will break balance. If you ask me, it is up to chance.

If you limit tanks, game will be more balanced and end of game will be more chance. Good play and bad play will be much much less important.
Trolololo
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Messages In This Thread
Re: Requirements for Thunder Tank and above - Standard? - by horselance - 2008-09-14, 13:37:39

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