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Average game length - options for change
#12
Another note, regarding strength/negator-pack etc. etc.
How about completly restrict/delete the remaining 2 slots (Repair in Towers) for the last 2 Base Laser Towers (i guess not in generell for all Towers, since the Tinker Abilitie)? Its still a huge sideeffect for prolonging games. There are Mechs to repair Buildings (which u can at least eliminate), isnt this enough.

OT:
And the most annoying part are still leavers/dcs. (any thought about this "-draw" option?) I even would like to see a harder punish for early leaves and DC´s without Gproxy, but since u cannot really comprehend the main reason (PC/Power crash, real life issues, its sadly wouldnt be fair at all)
Gustave Le Bon "... Die Einseitigkeit und Überschwänglichkeit der Gefühle der Massen bewahren sie vor Zweifel und Ungewissheit. Den Frauen gleich gehen sie sofort bis zum Äußersten. ...".
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Messages In This Thread
RE: Average game length - options for change - by LIoOoOoIL - 2014-05-22, 09:19:37
RE: The new bounty and spree system - by Wupti - 2014-05-17, 19:23:16
RE: The new bounty and spree system - by eSVau - 2014-05-17, 19:57:59
RE: The new bounty and spree system - by Prog - 2014-05-17, 20:28:30

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