2008-06-27, 16:36:34
Hi everyone,
I don't know if a lot of you have observed this trend, but I have almost unconditionally. Almost all players that get a 1300 range weapon early game, and especially if they continue to get 1300 range weapons, end up mid to late game, getting completely overrun.
I was in the school of thought of doing something to fix this, perhaps increasing the damage, slightly, of 1300 range weapons. Or perhaps adding a style of 1300 range weapon that fires really quickly.
However, one observation I've made since the addition of high bounty is that 1300 range weapons are actually useful early game. Since you get so much more money from kills, it often proves useful to spec ET's and after grabbing 2-3 and upgrading a tank, selling them when you need more firepower.
In normal games, I don't think it hardly ever pays off.
Your thoughts?
I don't know if a lot of you have observed this trend, but I have almost unconditionally. Almost all players that get a 1300 range weapon early game, and especially if they continue to get 1300 range weapons, end up mid to late game, getting completely overrun.
I was in the school of thought of doing something to fix this, perhaps increasing the damage, slightly, of 1300 range weapons. Or perhaps adding a style of 1300 range weapon that fires really quickly.
However, one observation I've made since the addition of high bounty is that 1300 range weapons are actually useful early game. Since you get so much more money from kills, it often proves useful to spec ET's and after grabbing 2-3 and upgrading a tank, selling them when you need more firepower.
In normal games, I don't think it hardly ever pays off.
Your thoughts?