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I think a no bounty mode should be available where the gold per sec is much higher and possibly increases over time to keep up with weapon costs. The point of this is too keep ppl from losing out due to a few lucky energy torpedoes or like. Experience would still be earned as usual so that would still give you a slight advantage for killing you opponent more often. Maybe I have just been playing and losing too many 5k High Bounty games lately, but I think there is something inherently flawed in the bounty system. I think the game play would remain the same b/c you still need to kill you opponent to be able to capture check points and destroy bases. Although the trader might be a problem to balance. I guess the game would need a complete overhaul to make this work, but I wouldn't mind test playing it to see how it works without major changes.
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than everyone would have the same amount of gold or vehiclecost.
it would be VERY boring!!!
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SCorpA1 Wrote:than everyone would have the same amount of gold or vehiclecost.
it would be VERY boring!!!
Not really, it would help to test build and improve teamplay.
I am so good that I don't even need to type -rc because I never die !
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@Althend
Very interesting point ive never thought of, testing builds.
Right now it would take many games of using a particular configuration to 'learn' it because every game can be so different.
+ If there was a no bounty mode, it could be a helpful feature especially for noobs just getting into the game. You do ANYTHING and be fairly equal to enemies and allies, the only bonus for doing well would be a big number on scoreboard and gameplay.
+ It could still be fun because if you are better skilled, then playing better than your enemy will lead to more kills anyway. It will just be 'pretty even' the whole way through.
So... I strongly agree with having this mode. It could be fun for everyone of any skill level.
(i was very opposed to this idea when i first read it)
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high bounty mode isnt balanced but its an option. if anything else can be fit on the custom list then no bounty could be added. the question is would it be hard to have the option cause the gold per second to be changed to a higher rate.
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actually you could choose the gold persec proportion b/w high or low. high would be closer to high bounty with a titan and/or frost laser by the 40 minute mark, while low rate would be close to 1:20
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Change is scary? Not as good in HB, so it must be inferior? It is obviously not balanced, therefore broken, therefore they call it noob/whatever mode...
I like the quicker pace. Only reason I play it
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i think hb just exaggerates a problem that exists even in normal mode. if early in the game you or a teammate give a few feeds and then your team gets outpaced in growth by the fed player and then you end up playing a game for 30-60 mins that was over from about the 10 minute mark. your entire team gets punished for one poor player or a few minutes of bad play. ill finish this argument later. im going to play some btanks
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benben10 Wrote:i think hb just exaggerates a problem that exists even in normal mode. if early in the game you or a teammate give a few feeds and then your team gets outpaced in growth by the fed player and then you end up playing a game for 30-60 mins that was over from about the 10 minute mark. your entire team gets punished for one poor player or a few minutes of bad play. ill finish this argument later. im going to play some btanks
Agreed. That might be no problem for players like qweq or slider but for an average player like me it is one. I’ve had so many games in which exactly this happened.
Is SC2 - Battle Tanks out yet?
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Lol chronic, wouldnt it be awesome if we killed off all the mentally impaired people on the internet? or email your hands to strangle them?
I feel like exo has done a great job at making everything clear and understandable. Its all about logic.
Targets air tanks = hits enemy air tanks (hero)
Only for air tanks = you must be an air tank to carry the weapon
DUH
To be fair, not everyone is above 18. If you are under 18 BL. haha
Its just if you are under an undefined age, you are considered 'typical' internet kid i.e. nooblet.
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hb does not make the "game" faster, it just make you faster. the forces become weak and you more imba. its unbalanced.
besides the gamestyle in hb is much diffrent, by reason bounty is doubled, most players are hooked to make kills and steal kills. also in hb they are so much players who play longrange, what is so annoying.
hb makes the game much diffrent, its more another game. in hb creeps are useless... you cant use much tactics and its so diffrent to normal. in battletanks creeps are VERY important but in hb youn dont need them, they just feed!!111elf
IN HB CREEPS ARE FEEDING!
argh i hate hb! get rid of it!! plz! :evil:
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