2013-01-28, 22:40:34
Hi,
Well I have 2 suggestions (the second more serious than the first one) : first : could you downgrade space used by trees top left? Look at this replay : yellow camped 5 min on those trees at 1h-1h05. In our team we don't have any air tank and can't kill him. We just can't ! Can't net him, can't damage him even with lr weapons. This is really boring to play vs someone like that. Ok those kind of players are a little minority, but still...
Secondly : could you make impossible for town towers to get a mass converter? This is again really boring when a full team camp on base with full hp towers because 5 creeps make it get back 50% of it hp after each attack we can make. You can see that too in this replay I join. This game could have last 1h20 maximum but last almost 2h because of that. And it's not the first time I play games like that... Now there are only 2 slots in towers to prevent 6*repair, but 1*mass converter make this pointless because it repairs even faster than with 6*repairs.
Thanks a lot for feedbacks,
Max.
Well I have 2 suggestions (the second more serious than the first one) : first : could you downgrade space used by trees top left? Look at this replay : yellow camped 5 min on those trees at 1h-1h05. In our team we don't have any air tank and can't kill him. We just can't ! Can't net him, can't damage him even with lr weapons. This is really boring to play vs someone like that. Ok those kind of players are a little minority, but still...
Secondly : could you make impossible for town towers to get a mass converter? This is again really boring when a full team camp on base with full hp towers because 5 creeps make it get back 50% of it hp after each attack we can make. You can see that too in this replay I join. This game could have last 1h20 maximum but last almost 2h because of that. And it's not the first time I play games like that... Now there are only 2 slots in towers to prevent 6*repair, but 1*mass converter make this pointless because it repairs even faster than with 6*repairs.
Thanks a lot for feedbacks,
Max.