2007-05-24, 11:29:07
My new idea - this air tank is available at the tank cnstruction hall
Air Scout
Model: http://hiveworkshop.com/resources_new/models/2964/
haven't found proper icon for it. Havent checked the animations yet.
Air Scout - Air Fighter
Hp: 1650
Price: 2000 gold
Speed: 300
Armor: 2
Heatseeking Gemini Missile (Q) 1300 cast range, deadly vs air, very fast missile (3000 speed) (13mp cost pr level)
(Air Only), 60 sec cooldown.
lv 1: 500 dmg, 1 sec stun
lv 2: 1000 dmg, 1 sec stun
lv 3: 1500 dmg, 1 sec stun
lv 4: 2000 dmg, 1 sec stun
lv 5: 2500 dmg, 1 sec stun
Sweep Scan (W) (8mp cost pr level), 45 sec cooldown.
lv 1: 400 scan area for 3 sec
lv 2: 800 scan area for 6 sec
lv 3: 1200 scan area for 9 sec
lv 4: 1600 scan area for 12 sec
lv 5: 2000 scan area for 15 sec
Jet Propulsion (Passive) (E)
lv 1: 30 + speed bonus
lv 2: 60 + speed bonus
lv 3: 90 + speed bonus
lv 4: 120 + speed bonus
lv 5: 150 + speed bonus
Ultimate ability
Energy Web (R) (sort of Arial Shackles, but work on ground units too) Locks an enemy tank/air tank in position, but the air scout must hold it, if used on air, they will fall to the ground while beeing held by the energy web. takes 200 dmg pr sec, 50 sec cooldown
lv 1: 3 s duration, 40 mp
lv 2: 3.75 s duration, 50 mp
lv 3: 4.5 s duration, 60 mp
lv 4: 4.75 s duration, 70 mp
lv 5: 6 s duration, 80 mp
Tank-Cannon is default weapon skill
Air Scout
Model: http://hiveworkshop.com/resources_new/models/2964/
haven't found proper icon for it. Havent checked the animations yet.
Air Scout - Air Fighter
Hp: 1650
Price: 2000 gold
Speed: 300
Armor: 2
Heatseeking Gemini Missile (Q) 1300 cast range, deadly vs air, very fast missile (3000 speed) (13mp cost pr level)
(Air Only), 60 sec cooldown.
lv 1: 500 dmg, 1 sec stun
lv 2: 1000 dmg, 1 sec stun
lv 3: 1500 dmg, 1 sec stun
lv 4: 2000 dmg, 1 sec stun
lv 5: 2500 dmg, 1 sec stun
Sweep Scan (W) (8mp cost pr level), 45 sec cooldown.
lv 1: 400 scan area for 3 sec
lv 2: 800 scan area for 6 sec
lv 3: 1200 scan area for 9 sec
lv 4: 1600 scan area for 12 sec
lv 5: 2000 scan area for 15 sec
Jet Propulsion (Passive) (E)
lv 1: 30 + speed bonus
lv 2: 60 + speed bonus
lv 3: 90 + speed bonus
lv 4: 120 + speed bonus
lv 5: 150 + speed bonus
Ultimate ability
Energy Web (R) (sort of Arial Shackles, but work on ground units too) Locks an enemy tank/air tank in position, but the air scout must hold it, if used on air, they will fall to the ground while beeing held by the energy web. takes 200 dmg pr sec, 50 sec cooldown
lv 1: 3 s duration, 40 mp
lv 2: 3.75 s duration, 50 mp
lv 3: 4.5 s duration, 60 mp
lv 4: 4.75 s duration, 70 mp
lv 5: 6 s duration, 80 mp
Tank-Cannon is default weapon skill