2009-04-09, 08:15:48
GooglyBoogly Wrote:That only works if there is someone else playing who can host, if everyone else has their firewalls up the game will end.1. The main reason why someone cannot host is lack of real IP address making clients who tries to connect unable to find route to NATed host. Firewalling is the second problem but I don't think everyone is crazy/stupid enough to close all that stuff on FW that will make him unable to host games in WC3.
2. I don't want to confuse anyone but AFAIK lack of real IP does not disable an ability to maintain a game as a host when it is already started: clients already know route to you and connection is already initiated so they do need to initiate connection and seek that route.
And Thou shalt trust... The Seer.
Що, блядь, навчився читати українською?
Гнойный буйволизм, товарищи, - это ГБ!
Що, блядь, навчився читати українською?
Гнойный буйволизм, товарищи, - это ГБ!