2009-06-25, 20:19:18
Exodus Wrote:Prog also said, that with a longer cooldown he wouldn't be able to defend 2 CPs on his own, which would limit a single player's possibilities and thus his motivation to play the game. I already told him, that I think that this is a rather weak argument, considering BT is a team game. Just like you lose some possibilities, you'd gain new ones, like the tactic described above.
The argument is rather weak, but not becouse of the reason you are giving, but rather becouse it's backing is my own subjective insight of motivation. But the "team game weakness" fails in this context: Making the best possibility to help a teammate a lot weaker can't be in favor of the team game charakter per definitionem. In fact you can imagine that the side lane games would be total 1on1s without cptp/porter.