2010-01-16, 00:53:09
IlPalazzo Wrote:khEg Wrote:Yeah sure, I just brought this up to make sure every1 gets it .. HB isnt different from normal when you look on the necessarity of teamplay and the needed absence of feeders ^^ Its just double gold and you can buy faster .. thats all
Therefor of course its not faster with even teams as the enemy can buy faster too .. its just faster when teams are uneven.
best regards
khEg
Well there is a difference/imbalance due to the tank bounty.
As you increase the bounty more and more, this problem becomes more apparent, so imagine a game with Uber High Bounty, we'll say x5 normal... The the starting bounty for tanks would be about 1,000 instead of 200. In a pub game where a player goes 10-0, he would be in a position where he has 10,000 gold over his opponent on hand instead of 2,000 that he would normal. The difference in this case is between having a Demon Tank over your opponent or having an extra Bombarding Rocket in your inventory. At it's ugliest, you'll see a pub game where a a Frost Bot is laying waste to Scouts and Light Tanks within 5-10 minutes of the game.
This is the issue Prog is getting at when he mentions that Start ==> Demon jump, and why I have to agree that HB isn't quite the same as normal or as balanced in that respect.
Well thats what I ment when saying:
khEg Wrote:.. its just faster when teams are uneven.
I am no HB-Friend either so .. actually I dont care! Even if HB would come back I wouldn't play it. :lol:
best regards
khEg