2012-02-20, 16:52:59
1) The possibility to delay a game too increase the killcounter ( dont see risks here)
2) The fact that the games are not at the same time (information advantage)
3) The negative aspect of winning fast = less kills because other indicators are not important
4) Your answers are not deep enough and NOT based on facts
2) The fact that the games are not at the same time (information advantage)
3) The negative aspect of winning fast = less kills because other indicators are not important
4) Your answers are not deep enough and NOT based on facts