(2013-01-22, 10:17:55)AeroniumX Wrote: Sounds like a good idea to implement those changes.what is the range of defuse? 1000? 1200? Might be a bit hard to counter 1600 teleport range and higher since many uses xp boost as well quite early. Can the defuser be abused to defused himself to explode instantly?
This must be released public to see how these changes would impact the explosives balance. This would make burst armor quite good counteragainst explosives.
That's why I said I wanted to improve the Defuser range, so it becomes easier to defuse an Exploder.
Also, good point with the selfdefuse. I think I'd limit the use on enemy Explosives only.
I'd also like to mention, that the Burst already is a good counter for Explosives. I don't plan any changes there, because it is already working. I just mentioned it, so you guys are aware of that fact ;)
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