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mine system idea
#1
i got an idea to rework the purchasable mines, as people keep discussing the use od mines/radar/remote defuse.

what about making mines consumable? of course consumable mines should be cheaper, maybe their cooldown should be reduced a little then, too. i thought of 8-20 charges.

this would make mines more attractive i think, especially when the cost is lowered. so buying a radar/remote defuse could become more attractive too in games where mines are used, but dont make the mining player lose so much money.

i have seen a non-trading player buying the purchasable mines exactly one time, and i have played many BT games.
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Messages In This Thread
mine system idea - by DerSatan - 2008-01-03, 16:43:24
Re: mine system idea - by Exodus - 2008-01-03, 17:10:52
Re: mine system idea - by DerSatan - 2008-01-03, 17:20:07
Re: mine system idea - by TKF - 2008-01-03, 17:33:43
Re: mine system idea - by Exodus - 2008-01-03, 17:44:29
Re: mine system idea - by DerSatan - 2008-01-03, 18:21:19
Re: mine system idea - by Giftfinger - 2008-01-03, 21:13:20
Re: mine system idea - by Gammagulp - 2008-01-04, 00:34:07

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