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Good Helico Start
#3
I agree, never buy a second/third weapon unless you can be absolutely sure that your opponents won't be able to switch to a bigger tank sooner than you could. If you are up against a lot of tinkers, that might work, but you're screwed as soon as somebody gets a Heavy Tank, an Air Ship, or a Thunder Tank (in the latter cases it's not as bad, but still difficult). Even if your enemy still has 1k gold to go and you kill him a couple of times due to your better weapons - you're gone as soon as he gets a Heavy Tank, his skills alone will soon be able to kill you instantly. I only go for more weapons instead of a new tank when I'm on Demolisher with Multi Bow, as I already have 1k more hp than a Light Tank, and I know I can farm enough gold for a hull pretty fast, plus I can keep a Heavy Tank at bay for a while with mines, even if I cannot kill him.
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Messages In This Thread
Good Helico Start - by ChatEnChaleur - 2008-01-24, 08:13:26
Re: Good Helico Start - by Carcharoth2 - 2008-01-24, 10:18:26
Re: Good Helico Start - by Tribulation - 2008-01-24, 11:40:41
Re: Good Helico Start - by Althend - 2008-01-24, 16:00:43
Re: Good Helico Start - by ChatEnChaleur - 2008-01-24, 20:33:26
Re: Good Helico Start - by Gantz - 2008-01-25, 07:35:02
Re: Good Helico Start - by ancientsurvivor - 2008-03-24, 00:13:52

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