2008-07-21, 19:04:39
I agree on the idea for an air tank, especially the science one. My only objection is the ulti sounds just like the ulti of sky tank, except doing even more damage...
I think that there should be another early game air tank, and another mid game air tank. Not sure what or how, but those are things that I always want since my strategy would work well there.
I think we could also use a late game exploder...
Same spells as reg. exploder, but instead of the additional explosives, have...
Teleport breaker breaker (lame name!)
Gives a % chance to ignore the teleport breakers effect per level
Lvl 1: 5%
Lvl 2: 15%
Lvl 3: 25%
Lvl 4: 35%
Lvl 5: 45%
I think that there should be another early game air tank, and another mid game air tank. Not sure what or how, but those are things that I always want since my strategy would work well there.
I think we could also use a late game exploder...
Same spells as reg. exploder, but instead of the additional explosives, have...
Teleport breaker breaker (lame name!)
Gives a % chance to ignore the teleport breakers effect per level
Lvl 1: 5%
Lvl 2: 15%
Lvl 3: 25%
Lvl 4: 35%
Lvl 5: 45%