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Balancing teleport costs
#1
The CP Teleport is always 75 Gold. In the endgame it doesnt matter anymore.
On the other side: At the beginning its too expensive. It should be arout 25 Gold or so, cause when the opponent kills you, he gets 200 Gold and you have to pay 75 Gold to come back, on top of that you lose time and he gets much experience. Its ok that he gets all of that, but in the first 5 minutes, if you are killed twice, you loose nearly 20% of the money you earned in that time.
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Messages In This Thread
Balancing teleport costs - by RikonVan - 2011-11-25, 15:48:44
RE: Balancing teleport costs - by LoveComesAgain - 2011-11-25, 16:08:02
RE: Balancing teleport costs - by daminator3 - 2011-11-25, 17:28:39
RE: Balancing teleport costs - by UnifiedDoom - 2011-11-25, 19:16:09
RE: Balancing teleport costs - by Althend - 2011-11-25, 20:02:18
RE: Balancing teleport costs - by progg - 2011-11-25, 22:56:08
RE: Balancing teleport costs - by gozo1985 - 2011-11-25, 23:14:36
RE: Balancing teleport costs - by RikonVan - 2011-11-28, 13:20:53
RE: Balancing teleport costs - by Velocity2k - 2011-11-28, 13:37:59
RE: Balancing teleport costs - by gozo1985 - 2011-11-28, 13:44:03
RE: Balancing teleport costs - by LIoOoOoIL - 2011-11-28, 13:55:31
RE: Balancing teleport costs - by progg - 2011-11-28, 16:55:44
RE: Balancing teleport costs - by Velocity2k - 2011-11-28, 17:08:08
RE: Balancing teleport costs - by progg - 2011-11-29, 00:17:42

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