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The CP Teleport is always 75 Gold. In the endgame it doesnt matter anymore.
On the other side: At the beginning its too expensive. It should be arout 25 Gold or so, cause when the opponent kills you, he gets 200 Gold and you have to pay 75 Gold to come back, on top of that you lose time and he gets much experience. Its ok that he gets all of that, but in the first 5 minutes, if you are killed twice, you loose nearly 20% of the money you earned in that time.
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It is nice! For the old begginer mode.^^
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2011-11-25, 19:16:09
(This post was last modified: 2011-11-25, 19:16:47 by UnifiedDoom.)
I'd say it should cost MORE lol, people aren't punished enough for dying early on.
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Yeah!!! Whip the people!!
I am so good that I don't even need to type -rc because I never die !
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i'd even concider makeing it cost 5g more every income.
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i like the idea! lesser start more in endgame...
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Jap you are right guys, start 75, then 5 g up every 5 min
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what if we start with 50 + 2g for each min?
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(2011-11-28, 13:44:03)gozo1985 Wrote: what if we start with 50 + 2g for each min?
thought the same, but with 5g all 5mins...
dont forget, if u have jumping tp costs u also have to recalculate if u got enough gold to a.e. port into the base and back to a cp.
so maybe are 5g/5mins a bit easier to calculate
Gustave Le Bon "... Die Einseitigkeit und Überschwänglichkeit der Gefühle der Massen bewahren sie vor Zweifel und Ungewissheit. Den Frauen gleich gehen sie sofort bis zum Äußersten. ...".
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on the other hand, won't it make game slower?
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well, i guess you're right.