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		qweqqweq Wrote:so you're saying that hit points multiplyer = 100/(100-x)   where x = damage reduction?  where'd u get that formula from?  That's really weird and counter-intuitive, can you please explain how that works for those of us who are retarded?
Imagine total amount of hp= 100
Enemy does 10 damage per hit.
He needs 10 hit to kill the tank.
If the tank has x% reduction, each hit does (1-x%)* 10 damage. 
If x= 0, then the tank must do y *(1-0%)* 10 damage to kill. (y= 10, number of hit)
If x= 20% then, the tank must do z* (1-0.2) * 10 damage. 
What is z? 
100 = 10*0,8 *z
z = 100/80 = 12.5 hit. (since each hit= 10 damage, a total of 125)
So it is the same as if the earth has 125 hp instead of 100.
if reduction= 80%
100= 10* (1-0,8) * c
c= 50, total of 500 hp.
	 
	
	
I am so good that I don't even need to type -rc because I never die !
	
	
 
 
	
	
	
		
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		I hope my students fair better than this forum with their percent problems
	
	
	
	
	
 
 
	
	
	
		
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		Wow, that's interesting lance!  Thank you for that very iluminating info.  I guess that's part of the reason why i've won around 69/70 of my last games with earth robot.
I wonder though, do the equations get even more insanely imbalanced in favor of the tank with armor reduction if it picks up a healing ruin or has repair robots?  What if there was a healing factory and a guard with healing aura all helping it?  It's almost as if it would be nearly invincible, but that can't really be the case can it?  A tank that can't fly and doesn't have a stun must be worthless right?
	
	
	
Why's the rothchild family crest and the illuminati symbol on my 1 dollar bill?  Why do rich and powerful American "christian" leaders have gay sex and worship a giant 40 foot stone owl at Beach Grove every year?  Why doesn't anyone care?
	
	
 
 
	
	
	
		
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		it´s a very good defensive tank that is good for conquring of CP´s. And if u get alot feed u will easily hunt air ships down.
	
	
	
Free tinker & free oil for airships!
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