2009-10-24, 13:53:40
Concerning myself. I use teleport often but I think that the range is much more the problem.
Currently the range is so high that from anywhere from the map you can easily get a cp to attack/defend. It induces a dynamique of the game where the position of your tank is less important than at the begining.
Reducing the range would make people have to pay more attention to their position, keep an eye one their distance form cp/base and then makeing the utilisation of teleporter less "noobish-friendly"
From 3500 to 3000 would probably increase the gameplay ^_^
The most annoying stuff is the "hit and run", we need a consumable to prevent people from teleporting at begining. (contrary to breaker that stops at arrival)
That is why long time ago I suggested advanced breaker and portal device: http://forum.btanks.net/viewtopic.php?f=...ker#p27741
Concerning the low range weapon. It is an old trend, currently, most people goes on 1050 range :p
Currently the range is so high that from anywhere from the map you can easily get a cp to attack/defend. It induces a dynamique of the game where the position of your tank is less important than at the begining.
Reducing the range would make people have to pay more attention to their position, keep an eye one their distance form cp/base and then makeing the utilisation of teleporter less "noobish-friendly"
From 3500 to 3000 would probably increase the gameplay ^_^
The most annoying stuff is the "hit and run", we need a consumable to prevent people from teleporting at begining. (contrary to breaker that stops at arrival)
That is why long time ago I suggested advanced breaker and portal device: http://forum.btanks.net/viewtopic.php?f=...ker#p27741
Concerning the low range weapon. It is an old trend, currently, most people goes on 1050 range :p
I am so good that I don't even need to type -rc because I never die !