2014-05-19, 18:24:35
Hi,
Just to react on this, I want to say that, in the few games I've played I kinda like the new system :
- The new spree system give opportunities for comebacks (which was +/- impossible before).
- It gives some more balance : as you say Wupti when you play with a ~1350 ELO player, when he feeds he gives less gold than before, and the more skilled players will give more bounty when get killed. I don't think it's a bad thing. When we see your stats for example : you don't die a lot of times every game (you have an average ~16 which is low), so I'm not shocked that you give more bounty when you die (you get more gold, you give more).
I'm telling that about strategy : now to win a game, you'll have to fight every player in enemy team to get enough gold to upgrade your tank enough. If you focus one guy he will give less gold, so it will be less worth it, and games will be more about killing every players in enemy team than taking advantage of a feeder in a team. And a team who get a feeder will be less handicapped by him.
Well my message isn't good structured but I think you got my point. Again I didn't play a lot of games on this version, so I may not have a full idea of this change, but that doesn't change my point.
Just to react on this, I want to say that, in the few games I've played I kinda like the new system :
- The new spree system give opportunities for comebacks (which was +/- impossible before).
- It gives some more balance : as you say Wupti when you play with a ~1350 ELO player, when he feeds he gives less gold than before, and the more skilled players will give more bounty when get killed. I don't think it's a bad thing. When we see your stats for example : you don't die a lot of times every game (you have an average ~16 which is low), so I'm not shocked that you give more bounty when you die (you get more gold, you give more).
I'm telling that about strategy : now to win a game, you'll have to fight every player in enemy team to get enough gold to upgrade your tank enough. If you focus one guy he will give less gold, so it will be less worth it, and games will be more about killing every players in enemy team than taking advantage of a feeder in a team. And a team who get a feeder will be less handicapped by him.
Well my message isn't good structured but I think you got my point. Again I didn't play a lot of games on this version, so I may not have a full idea of this change, but that doesn't change my point.