Skill: Tank-Cannon
cost hp type speed armor requirements
8500 8500 Ground 310 0 0 (7)

A powerful tank that relies on dragging opponent’s close to it before bursting them with high damage spells. The Metal Hook is one of the best initiation spells to catch single tanks for quick kills, but needs a pilot with good aim.


Metal Hook [ Q ]

Active – Point Target (Enemy, Ally)
Throws a damaging metal hook, which grabs an enemy or allied unit and drags it towards you. Buildings block the hook.

Level Mana Cooldown Range Area Effect
1 10 30 sec. 900 - Deals 400 damage
2 20 30 sec. 1050 - Deals 550 damage
3 30 30 sec. 1200 - Deals 700 damage
4 40 30 sec. 1350 - Deals 850 damage
5 50 30 sec. 1500 - Deals 1000 damage

Notes:

  • You can move while the hook is in the air.
  • If you hit an opponent’s tank try to run towards a clap trap.


Whirling Blade [ W ]

Active – Instant (Enemy)
Throws out whirling blades which damage enemies in 350 range around the tank for 4 sec. Increases your armor for the duration.

Level Mana Cooldown Range Area Effect
1 10 30 sec. - 350 325 Damage per second / 1 Armor
2 20 30 sec. - 350 400 Damage per second / 2 Armor
3 30 30 sec. - 350 475 Damage per second / 3 Armor
4 40 30 sec. - 350 550 Damage per second / 4 Armor
5 50 30 sec. - 350 625 Damage per second / 5 Armor

Notes:

  • none


Clap Trap [ E ]

Active – Point Target
Places a Trap which lasts 60 sec and stuns enemy tanks which drive over it. Stun duration increases if the enemy was hooked into the trap.

Level Mana Cooldown Range Area Effect
1 10 20 - - Stuns for 1.1s/2.6s
2 20 20 - - Stuns for 1.2s/2.7s
3 30 20 - - Stuns for 1.3s/2.8s
4 40 20 - - Stuns for 1.4s/2.9s
5 50 20 - - Stuns for 1.5s/3.0s

Notes:

  • none


Wrecking Bomb [ R ]

Active – Point Target (Enemy)
Fires an aimable bomb with 2000 range which explodes on collision with an enemy tank or building. It deals damage in 400 AoE and slows the targets for each bomb hit by 10% and 6 seconds (up to 50%). Restocks up to 5 Bombs, which can be used rapidly.

Level Mana Restock Time Range Area Effect
1 7 18 sec. 2000 400 Deals 600 damage
2 9 16 sec. 2000 400 Deals 700 damage
3 11 14 sec. 2000 400 Deals 800 damage
4 13 12 sec. 2000 400 Deals 900 damage
5 15 10 sec. 2000 400 Deals 1000 damage

Notes:

  • none


Skill: Tank Cannon Tank Cannon [ T ]

Passive – Unit Target (Enemy)
Primary tank weapon.

Level Mana Cooldown Range Area Effect
1 - 1 sec. 900 - Deals 60 damage to a random target
2 - 1 sec. 900 - Deals 120 damage to a random target
3 - 1 sec. 900 - Deals 180 damage to a random target
4 - 1 sec. 900 - Deals 240 damage to a random target
5 - 1 sec. 900 - Deals 300 damage to a random target

Notes:

  • Like any other weapon in the game, this skill is based on phoenix fire
  • If it would be sold as a regular weapon, it would be worth 4050 gold on level 5