A powerfull tank in 1vs1/2vs2 fights. Hence this starter tank is prefered, but not limited to, the side lanes. It is a pretty mobile tank through his ‘Jump’ ability, which makes it fearsome for the opponent. From lvl 10 onwards the ultimate ‘Dimension Shift’ – a potent single target disable and damage spell – can be a game changing tool.
Plasma Cluster [ Q ]
Active – Area Target (Enemy)
Shoots 5 plasma projectiles on the target area. dealing damage there.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 8 | 30 sec. | 1200 | 200 | Deals 250 damage in the target area |
2 | 16 | 30 sec. | 1200 | 200 | Deals 500 damage in the target area |
3 | 24 | 30 sec. | 1200 | 200 | Deals 750 damage in the target area |
4 | 32 | 30 sec. | 1200 | 200 | Deals 1000 damage in the target area |
5 | 40 | 30 sec. | 1200 | 200 | Deals 1250 damage in the target area |
Notes:
- Channels for 0.41 seconds, so this skill can be interupted, before it deals its full damage
EMP Torpedos [ W ]
Active – Instant (Enemy)
Fires EMP Torpedos on enemies within a range of 900. stunning them and dealing damage.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 10 | 40 sec. | - | 900 | Deals 100 damage and stuns for 1.0s |
2 | 20 | 40 sec. | - | 900 | Deals 200 damage and stuns for 1.3s |
3 | 30 | 40 sec. | - | 900 | Deals 300 damage and stuns for 1.6s |
4 | 40 | 40 sec. | - | 900 | Deals 400 damage and stuns for 1.9s |
5 | 50 | 40 sec. | - | 900 | Deals 500 damage and stuns for 2.2s |
Notes:
- Each torpedo moves with a speed of 800
Jump [ E ]
Active – Point Target
Increases the height and then flies to the target location. landing there. While flying the tank is much faster and able to fly over mines without triggering them.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 7 | 18 sec. | 600 | - | Jumps to the target position |
2 | 14 | 18 sec. | 1000 | - | Jumps to the target position |
3 | 21 | 18 sec. | 1400 | - | Jumps to the target position |
4 | 28 | 18 sec. | 1800 | - | Jumps to the target position |
5 | 35 | 18 sec. | 2200 | - | Jumps to the target position |
Notes:
- While jumping, the Anitgrav moves with a movement speed of 1000
Dimension Shift [ R ]
Active – Unit Target (Enemy, Non-Building)
Shifts an enemy into another dimension, causing it to lose 15 % of its current HP, to be unable to attack or move, but it also makes it invulnerable.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 40 | 40 sec. | 900 | - | Disables the target for 2.8s |
2 | 50 | 40 sec. | 900 | - | Disables the target for 3.5s |
3 | 60 | 40 sec. | 900 | - | Disables the target for 4.2s |
4 | 70 | 40 sec. | 900 | - | Disables the target for 4.9s |
5 | 80 | 40 sec. | 900 | - | Disables the target for 5.6s |
Notes:
- none
Tank Cannon [ T ]
Passive – Unit Target (Enemy)
Primary tank weapon.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | - | 1 sec. | 900 | - | Deals 60 damage to a random target |
2 | - | 1 sec. | 900 | - | Deals 120 damage to a random target |
3 | - | 1 sec. | 900 | - | Deals 180 damage to a random target |
4 | - | 1 sec. | 900 | - | Deals 240 damage to a random target |
5 | - | 1 sec. | 900 | - | Deals 300 damage to a random target |
Notes:
- Like any other weapon in the game, this skill is based on phoenix fire
- If it would be sold as a regular weapon, it would be worth 4050 gold on level 5