Tank Icon: Architect
Tank Picture: Architect
Skill: Freezing Missile
Skill: Cannon Module
Skill: Portal
Skill: Pacifista
Skill: Splash Cannon
cost hp type speed armor requirements
6000 6000 Ground 300 0 0 (4)

Unique ground tank that can provide additional mobility on the map by placing 2 way ‘Portal’s and support itself and/or other tanks with an additional ‘Cannon Module’. His own fighting power stems from a slowing spell and the very resilient ‘Pacifista’ summon.


Freezing Missile [ Q ]

Active – Unit Target (Enemy)
Fires a missile on the target unit and deals damage in an area on impact. The missile has a slowing aura, which is transfered to the target, when it hits.

Level Mana Cooldown Range Area Effect
1 10 30 sec. 900 500*/500** Deals 250 damage and slows by 8%
2 20 30 sec. 900 500*/500** Deals 500 damage and slows by 16%
3 30 30 sec. 900 500*/500** Deals 750 damage and slows by 24%
4 40 30 sec. 900 500*/500** Deals 1000 damage and slows by 32%
5 50 30 sec. 900 500*/500** Deals 1250 damage and slows by 40%

Notes:

  • * area in which the damage is dealt (around the target)
  • ** area in which enemy units are slowed around the missile / target
  • The missile moves with 550 ms


Cannon Module [ W ]

Active – Unit Target (Ally, Tank, Self)
Adds max one weapon at a time to the target tank, while this weapon has a 25% miss chance. Lasts 30 seconds.

Level Mana Cooldown Range Area Effect
1 5 15 sec. 500*/900** - Adds a weapon that deals 80 dps
2 10 15 sec. 500*/900** - Adds a weapon that deals 160 dps
3 15 15 sec. 500*/900** - Adds a weapon that deals 240 dps
4 20 15 sec. 500*/900** - Adds a weapon that deals 320 dps
5 25 15 sec. 500*/900** - Adds a weapon that deals 400 dps

Notes:

  • * cast range of this skill
  • ** range of the actual added weapon


Portal [ E ]

Active – Point Target
Builds up to two portals, which let you and your allies teleport between them. You travel with a speed of 1200. When the target portal is destroyed, the teleport gets interrupted and the unit stunned and damaged. Each portal needs some time, until it can teleport units again.

Level Mana Cooldown Range Area Effect
1 10 30 sec. 200 - The portals are able to teleport units every 10s
2 20 25 sec. 200 - The portals are able to teleport units every 8s
3 30 20 sec. 200 - The portals are able to teleport units every 6s
4 40 15 sec. 200 - The portals are able to teleport units every 4s
5 50 10 sec. 200 - The portals are able to teleport units every 2s

Notes:

  • Each portal has a seperate teleport cooldown
  • Each portal can be destroyed by its builder, but only, if there is currently no unit teleporting towards that portal (the destruction is delayed until the unit reaches the portal)
  • When you build a third portal, the oldest portal will be destroyed
  • When the target portal is destroyed during the teleport, the teleporting unit suffers the same effect as from a Teleport Breaker – a 3s stun and 25% hp loss
  • Destroying the start portal during a teleport has no effect on the teleport itself


Pacifista [ R ]

Active – Instant
Summons a mighty warrior at your side. The warrior is able to permanently carry items and bash his enemies. His items get disabled, when he moves more than 1000 range away from the Architect. Explodes on death. Gets healed completely, when you summon him again.

Level Mana Cooldown Range Area Effect
1 48 60 sec. - - Pacifista can carry 2 items, has 2400 hp and explodes with 3000 damage
2 60 60 sec. - - Pacifista can carry 3 items, has 3000 hp and explodes with 3750 damage
3 72 60 sec. - - Pacifista can carry 4 items, has 3600 hp and explodes with 4500 damage
4 84 60 sec. - - Pacifista can carry 5 items, has 4200 hp and explodes with 5250 damage
5 96 60 sec. - - Pacifista can carry 6 items, has 4800 hp and explodes with 6000 damage

Notes:

  • The Pacifista also won’t explode, when he is more than 1000 units away from the Architect
  • Any reference to a popular animated series is totally not intentional


Splash Cannon [ T ]

Active – Instant / Toggleable
Primary tank weapon, that deals splash damage and costs mana with each shot. Can be toggled on and off.

Level Mana Cooldown Range Area Effect
1 0.8 1 sec. 950 200 Deals 80 damage
2 1.6 1 sec. 950 200 Deals 160 damage
3 2.4 1 sec. 950 200 Deals 240 damage
4 3.2 1 sec. 950 200 Deals 320 damage
5 4.0 1 sec. 950 200 Deals 400 damage

Notes:

  • none