Unique ground tank that can provide additional mobility on the map by placing 2 way ‘Portal’s and support itself and/or other tanks with an additional ‘Cannon Module’. His own fighting power stems from a slowing spell and the very resilient ‘Pacifista’ summon.
Freezing Missile [ Q ]
Active – Unit Target (Enemy)
Fires a missile on the target unit and deals damage in an area on impact. The missile has a slowing aura, which is transfered to the target, when it hits.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 10 | 30 sec. | 900 | 500*/500** | Deals 250 damage and slows by 8% |
2 | 20 | 30 sec. | 900 | 500*/500** | Deals 500 damage and slows by 16% |
3 | 30 | 30 sec. | 900 | 500*/500** | Deals 750 damage and slows by 24% |
4 | 40 | 30 sec. | 900 | 500*/500** | Deals 1000 damage and slows by 32% |
5 | 50 | 30 sec. | 900 | 500*/500** | Deals 1250 damage and slows by 40% |
Notes:
- * area in which the damage is dealt (around the target)
- ** area in which enemy units are slowed around the missile / target
- The missile moves with 550 ms
Cannon Module [ W ]
Active – Unit Target (Ally, Tank, Self)
Adds max one weapon at a time to the target tank, while this weapon has a 25% miss chance. Lasts 30 seconds.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 5 | 15 sec. | 500*/900** | - | Adds a weapon that deals 80 dps |
2 | 10 | 15 sec. | 500*/900** | - | Adds a weapon that deals 160 dps |
3 | 15 | 15 sec. | 500*/900** | - | Adds a weapon that deals 240 dps |
4 | 20 | 15 sec. | 500*/900** | - | Adds a weapon that deals 320 dps |
5 | 25 | 15 sec. | 500*/900** | - | Adds a weapon that deals 400 dps |
Notes:
- * cast range of this skill
- ** range of the actual added weapon
Portal [ E ]
Active – Point Target
Builds up to two portals, which let you and your allies teleport between them. You travel with a speed of 1200. When the target portal is destroyed, the teleport gets interrupted and the unit stunned and damaged. Each portal needs some time, until it can teleport units again.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 10 | 30 sec. | 200 | - | The portals are able to teleport units every 10s |
2 | 20 | 25 sec. | 200 | - | The portals are able to teleport units every 8s |
3 | 30 | 20 sec. | 200 | - | The portals are able to teleport units every 6s |
4 | 40 | 15 sec. | 200 | - | The portals are able to teleport units every 4s |
5 | 50 | 10 sec. | 200 | - | The portals are able to teleport units every 2s |
Notes:
- Each portal has a seperate teleport cooldown
- Each portal can be destroyed by its builder, but only, if there is currently no unit teleporting towards that portal (the destruction is delayed until the unit reaches the portal)
- When you build a third portal, the oldest portal will be destroyed
- When the target portal is destroyed during the teleport, the teleporting unit suffers the same effect as from a Teleport Breaker – a 3s stun and 25% hp loss
- Destroying the start portal during a teleport has no effect on the teleport itself
Pacifista [ R ]
Active – Instant
Summons a mighty warrior at your side. The warrior is able to permanently carry items and bash his enemies. His items get disabled, when he moves more than 1000 range away from the Architect. Explodes on death. Gets healed completely, when you summon him again.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 48 | 60 sec. | - | - | Pacifista can carry 2 items, has 2400 hp and explodes with 3000 damage |
2 | 60 | 60 sec. | - | - | Pacifista can carry 3 items, has 3000 hp and explodes with 3750 damage |
3 | 72 | 60 sec. | - | - | Pacifista can carry 4 items, has 3600 hp and explodes with 4500 damage |
4 | 84 | 60 sec. | - | - | Pacifista can carry 5 items, has 4200 hp and explodes with 5250 damage |
5 | 96 | 60 sec. | - | - | Pacifista can carry 6 items, has 4800 hp and explodes with 6000 damage |
Notes:
- The Pacifista also won’t explode, when he is more than 1000 units away from the Architect
- Any reference to a popular animated series is totally not intentional
Splash Cannon [ T ]
Active – Instant / Toggleable
Primary tank weapon, that deals splash damage and costs mana with each shot. Can be toggled on and off.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 0.8 | 1 sec. | 950 | 200 | Deals 80 damage |
2 | 1.6 | 1 sec. | 950 | 200 | Deals 160 damage |
3 | 2.4 | 1 sec. | 950 | 200 | Deals 240 damage |
4 | 3.2 | 1 sec. | 950 | 200 | Deals 320 damage |
5 | 4.0 | 1 sec. | 950 | 200 | Deals 400 damage |
Notes:
- none
abunzu
really strong tank:
possible strategy options are:
1. use cannon modul and splash cannon with slow spell to outdamage oponents. (+800dps)
2. use pacifista to place 2 mines at a time. one mine you one the pacifista. only way to carry 2 huge mines :D:D
3. use pacifista as your fighter like a pokemon and you stay behind in save.
as your level increases your pacifista can carry more items and gets more usefull.
need A LOT of micromanagement (like controling two heroes at a time)
basically start with arcitect ones you have 6k gold. and later on when you get pacifista, turn over your weapons and hulls to the pacifista. may need buy additional hull for yourself. and a speedpack. with it`s armor (damage reduction) and upgraded gold hull he can tank titans and might kill them if he has enough weapons.
4. use pacifista as an exploder :-P, you donĀ“t die, short cooldown of pacifista, high healthpool(time to activate explotions), may buy teleporter. AND get a second exploson after death of Pacifista. works way better than the exploder tank.
abunzu
forget to mention, Pacifista has a Chaos melee auto-attack, which does around 1000dps AOE.
so as your pokemon, he also melee attacks the above mentioned titan for 1k dps. + you can help him by using splash cannon and cannon module on yourself in range, and/or add long-range-weapons in your own inventory.
melee to normal range weapons are best for pacifista and therefor Architect as well (later turn weapon over to pacifista)