The Thunder Tank is one of the cheaper midgame ground tanks. Its area of effect damage spells provide a strong farming capability and the single target stun is a good initiation for teamfights. The tank works with all weapon ranges, but due to the limited range of ‘Electro-Aura’ mid- or shortrange should be prefered.
Lightning Strike [ Q ]
Active – Unit Target (Enemy)
A Lightning Strike hits the target unit. stunning it for 1.5 seconds and causing damage. Lightning balls hit nearby enemy units and cause 50 % damage.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 10 | 40 sec. | 1200 | 600 | Deals 180 damage and stuns for 1.5s |
2 | 20 | 40 sec. | 1200 | 600 | Deals 360 damage and stuns for 1.5s |
3 | 30 | 40 sec. | 1200 | 600 | Deals 540 damage and stuns for 1.5s |
4 | 40 | 40 sec. | 1200 | 600 | Deals 720 damage and stuns for 1.5s |
5 | 50 | 40 sec. | 1200 | 600 | Deals 900 damage and stuns for 1.5s |
Notes:
- none
Thunder Storm [ W ]
Active – Area Target (Enemy)
Causes a thunder storm. damaging enemy units within range. 0.5 seconds casting time. Lasts 15 seconds.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 10 | 40 sec. | 1100 | 450 | Deals 45 damage per second |
2 | 20 | 40 sec. | 1100 | 450 | Deals 90 damage per second |
3 | 30 | 40 sec. | 1100 | 450 | Deals 135 damage per second |
4 | 40 | 40 sec. | 1100 | 450 | Deals 180 damage per second |
5 | 50 | 40 sec. | 1100 | 450 | Deals 225 damage per second |
Notes:
- none
Electro-Aura [ E ]
Passive – (Enemy)
Produces an aura which causes damage to enemy units within range.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | - | - | - | 650 | Deals 45 damage per second |
2 | - | - | - | 650 | Deals 90 damage per second |
3 | - | - | - | 650 | Deals 135 damage per second |
4 | - | - | - | 650 | Deals 180 damage per second |
5 | - | - | - | 650 | Deals 215 damage per second |
Notes:
- Does not stack with any other Electro-Aura
Chain Lightning [ R ]
Active – Unit Target (Enemy)
Creates a lightning arc, which jumps over a certain distance over several targets. With each jump the damage increases by 7%.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 40 | 40 sec. | 1000 | 1400* | Deals 700 damage and jumps 1400 distance |
2 | 50 | 40 sec. | 1250 | 1750* | Deals 875 damage and jumps 1750 distance |
3 | 60 | 40 sec. | 1500 | 2100* | Deals 1050 damage and jumps 2100 distance |
4 | 70 | 40 sec. | 1750 | 2450* | Deals 1225 damage and jumps 2450 distance |
5 | 80 | 40 sec. | 2000 | 2800* | Deals 1400 damage and jumps 2800 distance |
Notes:
- * The area in which the lightning searches for new targets
- Each time the lightning jumps, the area it can jump further reduces by the distance of the former jump
- There is no limitation in the number of potential targets, other than the distance between them
Tank Cannon [ T ]
Passive – Unit Target (Enemy)
Primary tank weapon.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | - | 1 sec. | 900 | - | Deals 60 damage to a random target |
2 | - | 1 sec. | 900 | - | Deals 120 damage to a random target |
3 | - | 1 sec. | 900 | - | Deals 180 damage to a random target |
4 | - | 1 sec. | 900 | - | Deals 240 damage to a random target |
5 | - | 1 sec. | 900 | - | Deals 300 damage to a random target |
Notes:
- Like any other weapon in the game, this skill is based on phoenix fire
- If it would be sold as a regular weapon, it would be worth 4050 gold on level 5