Shops Overview
- Weapon Shops
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Weapon Shops
Weapon Factory I
Weapon Factory II
Spirit Trader
Goblin Merchant
Outpost
General Item Shops
Human Trader

AA Gun
Cost: 6000
Damage: 213
Projectiles: 1x
Cooldown: 0.3
Range: 700
DPS: 714
Targets: Air tanks
Cost: 6000
Damage: 213
Projectiles: 1x
Cooldown: 0.3
Range: 700
DPS: 714
Targets: Air tanks

AA Gun (Upgrade)
Cost: 7500
Damage: 268
Projectiles: 1x
Cooldown: 0.3
Range: 700
DPS: 892
Targets: Air Tanks
Cost: 7500
Damage: 268
Projectiles: 1x
Cooldown: 0.3
Range: 700
DPS: 892
Targets: Air Tanks

Acid Cannon
Cost: 1200
Damage: 1353
Projectiles: 1x
Cooldown: 2.2
Range: 1300
DPS: 615
Targets: Normal
Cost: 1200
Damage: 1353
Projectiles: 1x
Cooldown: 2.2
Range: 1300
DPS: 615
Targets: Normal

Acid Cannon (Upgrade)
Cost: 17000
Damage: 1917
Projectiles: 1x
Cooldown: 2.2
Range: 1300
DPS: 871
Targets: Normal
Cost: 17000
Damage: 1917
Projectiles: 1x
Cooldown: 2.2
Range: 1300
DPS: 871
Targets: Normal

Artillery
Cost: 5000
Damage: 667
Projectiles: 1x
Cooldown: 2.1
Range: 1050
DPS: 318
Targets: Normal
Cost: 5000
Damage: 667
Projectiles: 1x
Cooldown: 2.1
Range: 1050
DPS: 318
Targets: Normal

Artillery (Ground)
Cost: 5000
Damage: 667
Projectiles: 1x
Cooldown: 1.68
Range: 1050
DPS: 397
Targets: Ground Tanks
Cost: 5000
Damage: 667
Projectiles: 1x
Cooldown: 1.68
Range: 1050
DPS: 397
Targets: Ground Tanks

Axe Launcher
Cost: 8000
Damage: 333
Projectiles: 1x
Cooldown: 0.5
Range: 800
DPS: 666
Targets: Ground Tanks
Cost: 8000
Damage: 333
Projectiles: 1x
Cooldown: 0.5
Range: 800
DPS: 666
Targets: Ground Tanks

Axe Launcher (Upgrade)
Cost: 11000
Damage: 460
Projectiles: 1x
Cooldown: 0.5
Range: 800
DPS: 920
Targets: Ground Tanks
Cost: 11000
Damage: 460
Projectiles: 1x
Cooldown: 0.5
Range: 800
DPS: 920
Targets: Ground Tanks

Basic Cannon
Cost: 2000
Damage: 310
Projectiles: 1x
Cooldown: 2
Range: 860
DPS: 155
Targets: Normal
Cost: 2000
Damage: 310
Projectiles: 1x
Cooldown: 2
Range: 860
DPS: 155
Targets: Normal

Basic Cannon (Upgrade)
Cost: 2500
Damage: 310
Projectiles: 1x
Cooldown: 1.6
Range: 860
DPS: 194
Targets: Normal
Cost: 2500
Damage: 310
Projectiles: 1x
Cooldown: 1.6
Range: 860
DPS: 194
Targets: Normal

Basic Magic
Cost: 1111
Damage: 111
Projectiles: 1x
Cooldown: 1.5
Range: 999
DPS: 74
Targets: Normal
Cost: 1111
Damage: 111
Projectiles: 1x
Cooldown: 1.5
Range: 999
DPS: 74
Targets: Normal

Basic Magic (Upgrade)
Cost: 1666
Damage: 111
Projectiles: 1x
Cooldown: 1
Range: 999
DPS: 111
Targets: Normal
Cost: 1666
Damage: 111
Projectiles: 1x
Cooldown: 1
Range: 999
DPS: 111
Targets: Normal

Battle Frenzy
Cost: 5500
Damage: 533
Projectiles: 1x
Cooldown: 0.8
Range: 550
DPS: 666
Targets: Normal
Cost: 5500
Damage: 533
Projectiles: 1x
Cooldown: 0.8
Range: 550
DPS: 666
Targets: Normal

Blaster Cannon
Cost: 11000
Damage: 555
Projectiles: 1x
Cooldown: 0.5
Range: 660
DPS: 1111
Targets: Normal
Cost: 11000
Damage: 555
Projectiles: 1x
Cooldown: 0.5
Range: 660
DPS: 1111
Targets: Normal

Blaster Cannon (Upgrade)
Cost: 13750
Damage: 555
Projectiles: 1x
Cooldown: 0.4
Range: 660
DPS: 1388
Targets: Normal
Cost: 13750
Damage: 555
Projectiles: 1x
Cooldown: 0.4
Range: 660
DPS: 1388
Targets: Normal

Bombarding Rockets
Cost: 2000
Damage: 154
Projectiles: 1x
Cooldown: 1.5
Range: 1300
DPS: 103
Targets: Normal
Cost: 2000
Damage: 154
Projectiles: 1x
Cooldown: 1.5
Range: 1300
DPS: 103
Targets: Normal

Bombarding Rockets (Upgrade)
Cost: 2500
Damage: 192
Projectiles: 1x
Cooldown: 1.5
Range: 1300
DPS: 128
Targets: Normal
Cost: 2500
Damage: 192
Projectiles: 1x
Cooldown: 1.5
Range: 1300
DPS: 128
Targets: Normal

Bombs
Cost: 6000
Damage: 357
Projectiles: 1x
Cooldown: 0.5
Range: 700
DPS: 714
Targets: Ground Tanks
Cost: 6000
Damage: 357
Projectiles: 1x
Cooldown: 0.5
Range: 700
DPS: 714
Targets: Ground Tanks

Bombs (Upgrade)
Cost: 7500
Damage: 446
Projectiles: 1x
Cooldown: 0.5
Range: 700
DPS: 892
Targets: Ground Tanks
Cost: 7500
Damage: 446
Projectiles: 1x
Cooldown: 0.5
Range: 700
DPS: 892
Targets: Ground Tanks

Bonfire
Cost: 1000
Damage: 25
Projectiles: 1x
Cooldown: 0.25
Range: 666
DPS: 100
Targets: Normal
Cost: 1000
Damage: 25
Projectiles: 1x
Cooldown: 0.25
Range: 666
DPS: 100
Targets: Normal

Bonfire (Upgrade)
Cost: 1800
Damage: 45
Projectiles: 1x
Cooldown: 0.25
Range: 666
DPS: 180
Targets: Normal
Cost: 1800
Damage: 45
Projectiles: 1x
Cooldown: 0.25
Range: 666
DPS: 180
Targets: Normal

Burning Projectiles
Cost: 7000
Damage: 1944
Projectiles: 1x
Cooldown: 2.5
Range: 1050
DPS: 777
Targets: Buildings
Cost: 7000
Damage: 1944
Projectiles: 1x
Cooldown: 2.5
Range: 1050
DPS: 777
Targets: Buildings

Burning Projectiles (Normal)
Cost: 7000
Damage: 178
Projectiles: 1x
Cooldown: 0.4
Range: 1050
DPS: 444
Targets: Normal
Cost: 7000
Damage: 178
Projectiles: 1x
Cooldown: 0.4
Range: 1050
DPS: 444
Targets: Normal

Confusion Magic
Cost: 4444
Damage: 444
Projectiles: 1x
Cooldown: 1.33
Range: 888
DPS: 333
Targets: Normal
Cost: 4444
Damage: 444
Projectiles: 1x
Cooldown: 1.33
Range: 888
DPS: 333
Targets: Normal

Confusion Magic (Upgrade)
Cost: 5555
Damage: 554
Projectiles: 1x
Cooldown: 1.33
Range: 888
DPS: 417
Targets: Normal
Cost: 5555
Damage: 554
Projectiles: 1x
Cooldown: 1.33
Range: 888
DPS: 417
Targets: Normal

Darkness Cannon
Cost: 15000
Damage: 533
Projectiles: 3x
Cooldown: 1.2
Range: 750
DPS: 1333
Targets: Normal
Cost: 15000
Damage: 533
Projectiles: 3x
Cooldown: 1.2
Range: 750
DPS: 1333
Targets: Normal

Darkness Cannon (Upgrade)
Cost: 20000
Damage: 533
Projectiles: 4x
Cooldown: 1.2
Range: 750
DPS: 1777
Targets: Normal
Cost: 20000
Damage: 533
Projectiles: 4x
Cooldown: 1.2
Range: 750
DPS: 1777
Targets: Normal

Darkness Spears
Cost: 1100
Damage: 62
Projectiles: 1x
Cooldown: 0.8
Range: 950
DPS: 77
Targets: Normal
Cost: 1100
Damage: 62
Projectiles: 1x
Cooldown: 0.8
Range: 950
DPS: 77
Targets: Normal

Darkness Spears (Upgrade)
Cost: 1850
Damage: 104
Projectiles: 1x
Cooldown: 0.8
Range: 950
DPS: 130
Targets: Normal
Cost: 1850
Damage: 104
Projectiles: 1x
Cooldown: 0.8
Range: 950
DPS: 130
Targets: Normal

Death Magic
Cost: 7777
Damage: 263
Projectiles: 1x
Cooldown: 0.66
Range: 1300
DPS: 399
Targets: Normal
Cost: 7777
Damage: 263
Projectiles: 1x
Cooldown: 0.66
Range: 1300
DPS: 399
Targets: Normal

Death Magic (Upgrade)
Cost: 9999
Damage: 338
Projectiles: 1x
Cooldown: 0.66
Range: 1300
DPS: 512
Targets: Normal
Cost: 9999
Damage: 338
Projectiles: 1x
Cooldown: 0.66
Range: 1300
DPS: 512
Targets: Normal

Electro Cannon
Cost: 2700
Damage: 206
Projectiles: 1x
Cooldown: 1.2
Range: 1050
DPS: 172
Targets: Normal
Cost: 2700
Damage: 206
Projectiles: 1x
Cooldown: 1.2
Range: 1050
DPS: 172
Targets: Normal

Electro Cannon (Upgrade)
Cost: 3600
Damage: 206
Projectiles: 1x
Cooldown: 0.9
Range: 1050
DPS: 229
Targets: Normal
Cost: 3600
Damage: 206
Projectiles: 1x
Cooldown: 0.9
Range: 1050
DPS: 229
Targets: Normal

Emerald Rod
Cost: 23333
Damage: 1000
Projectiles: 1x
Cooldown: 0.50
Range: 777
DPS: 2000
Targets: Normal
Cost: 23333
Damage: 1000
Projectiles: 1x
Cooldown: 0.50
Range: 777
DPS: 2000
Targets: Normal

Emerald Rod (Upgrade)
Cost: 33333
Damage: 1000
Projectiles: 1x
Cooldown: 0.35
Range: 777
DPS: 2850
Targets: Normal
Cost: 33333
Damage: 1000
Projectiles: 1x
Cooldown: 0.35
Range: 777
DPS: 2850
Targets: Normal

Enchanted Bombarding
Cost: 4500
Damage: 231
Projectiles: 1x
Cooldown: 1
Range: 1300
DPS: 231
Targets: Normal
Cost: 4500
Damage: 231
Projectiles: 1x
Cooldown: 1
Range: 1300
DPS: 231
Targets: Normal

Enchanted Bombarding (Upgrade)
Cost: 5800
Damage: 297
Projectiles: 1x
Cooldown: 1
Range: 1300
DPS: 297
Targets: Normal
Cost: 5800
Damage: 297
Projectiles: 1x
Cooldown: 1
Range: 1300
DPS: 297
Targets: Normal

Energy Blaster
Cost: 2200
Damage: 100
Projectiles: 1x
Cooldown: 0.51
Range: 750
DPS: 195
Targets: Normal
Cost: 2200
Damage: 100
Projectiles: 1x
Cooldown: 0.51
Range: 750
DPS: 195
Targets: Normal

Energy Blaster (Upgrade)
Cost: 2900
Damage: 131
Projectiles: 1x
Cooldown: 0.51
Range: 750
DPS: 257
Targets: Normal
Cost: 2900
Damage: 131
Projectiles: 1x
Cooldown: 0.51
Range: 750
DPS: 257
Targets: Normal

Energy Spears
Cost: 4600
Damage: 415
Projectiles: 1x
Cooldown: 1.1
Range: 850
DPS: 378
Targets: No Buildings
Cost: 4600
Damage: 415
Projectiles: 1x
Cooldown: 1.1
Range: 850
DPS: 378
Targets: No Buildings

Energy Spears (Upgrade)
Cost: 6100
Damage: 553
Projectiles: 1x
Cooldown: 1.1
Range: 850
DPS: 503
Targets: No Buildings
Cost: 6100
Damage: 553
Projectiles: 1x
Cooldown: 1.1
Range: 850
DPS: 503
Targets: No Buildings

Energy Torpedo
Cost: 2800
Damage: 478
Projectiles: 1x
Cooldown: 3.33
Range: 1300
DPS: 144
Targets: Normal
Cost: 2800
Damage: 478
Projectiles: 1x
Cooldown: 3.33
Range: 1300
DPS: 144
Targets: Normal

Energy Torpedo (Upgrade)
Cost: 3800
Damage: 650
Projectiles: 1x
Cooldown: 3.33
Range: 1300
DPS: 195
Targets: Normal
Cost: 3800
Damage: 650
Projectiles: 1x
Cooldown: 3.33
Range: 1300
DPS: 195
Targets: Normal

Fan Of Knives
Cost: 2200
Damage: 77
Projectiles: 1x
Cooldown: 0.5
Range: 950
DPS: 154
Targets: Normal
Cost: 2200
Damage: 77
Projectiles: 1x
Cooldown: 0.5
Range: 950
DPS: 154
Targets: Normal

Fan Of Knives (Upgrade)
Cost: 3000
Damage: 105
Projectiles: 1x
Cooldown: 0.5
Range: 950
DPS: 210
Targets: Normal
Cost: 3000
Damage: 105
Projectiles: 1x
Cooldown: 0.5
Range: 950
DPS: 210
Targets: Normal

Fear Magic
Cost: 5050
Damage: 111
Projectiles: 1x
Cooldown: 0.33
Range: 999
DPS: 336
Targets: Normal
Cost: 5050
Damage: 111
Projectiles: 1x
Cooldown: 0.33
Range: 999
DPS: 336
Targets: Normal

Fear Magic (Upgrade)
Cost: 6550
Damage: 144
Projectiles: 1x
Cooldown: 0.33
Range: 999
DPS: 436
Targets: Normal
Cost: 6550
Damage: 144
Projectiles: 1x
Cooldown: 0.33
Range: 999
DPS: 436
Targets: Normal

Fire Arrows
Cost: 3500
Damage: 55
Projectiles: 3x
Cooldown: 0.6
Range: 850
DPS: 275
Targets: Normal
Cost: 3500
Damage: 55
Projectiles: 3x
Cooldown: 0.6
Range: 850
DPS: 275
Targets: Normal

Fire Arrows (Upgrade)
Cost: 4700
Damage: 74
Projectiles: 3x
Cooldown: 0.6
Range: 850
DPS: 370
Targets: Normal
Cost: 4700
Damage: 74
Projectiles: 3x
Cooldown: 0.6
Range: 850
DPS: 370
Targets: Normal

Fire Magic
Cost: 8888
Damage: 220
Projectiles: 1x
Cooldown: 0.33
Range: 888
DPS: 667
Targets: Normal
Cost: 8888
Damage: 220
Projectiles: 1x
Cooldown: 0.33
Range: 888
DPS: 667
Targets: Normal

Fire Magic (Upgrade)
Cost: 11110
Damage: 275
Projectiles: 1x
Cooldown: 0.33
Range: 888
DPS: 833
Targets: Normal
Cost: 11110
Damage: 275
Projectiles: 1x
Cooldown: 0.33
Range: 888
DPS: 833
Targets: Normal

Fire Torpedo
Cost: 4000
Damage: 267
Projectiles: 1x
Cooldown: 1
Range: 1000
DPS: 267
Targets: Normal
Cost: 4000
Damage: 267
Projectiles: 1x
Cooldown: 1
Range: 1000
DPS: 267
Targets: Normal

Fire Torpedo (Upgrade)
Cost: 6000
Damage: 267
Projectiles: 1x
Cooldown: 0.67
Range: 1000
DPS: 400
Targets: Normal
Cost: 6000
Damage: 267
Projectiles: 1x
Cooldown: 0.67
Range: 1000
DPS: 400
Targets: Normal

Fireball Cannon
Cost: 2200
Damage: 154
Projectiles: 1x
Cooldown: 1
Range: 950
DPS: 154
Targets: Normal
Cost: 2200
Damage: 154
Projectiles: 1x
Cooldown: 1
Range: 950
DPS: 154
Targets: Normal

Fireball Cannon (Upgrade)
Cost: 2900
Damage: 154
Projectiles: 1x
Cooldown: 0.75
Range: 950
DPS: 205
Targets: Normal
Cost: 2900
Damage: 154
Projectiles: 1x
Cooldown: 0.75
Range: 950
DPS: 205
Targets: Normal

Flak
Cost: 8000
Damage: 250
Projectiles: 1x
Cooldown: 0.3
Range: 800
DPS: 833
Targets: Air Tanks
Cost: 8000
Damage: 250
Projectiles: 1x
Cooldown: 0.3
Range: 800
DPS: 833
Targets: Air Tanks

Flak (Upgrade)
Cost: 11000
Damage: 250
Projectiles: 1x
Cooldown: 0.22
Range: 800
DPS: 1146
Targets: Air Tanks
Cost: 11000
Damage: 250
Projectiles: 1x
Cooldown: 0.22
Range: 800
DPS: 1146
Targets: Air Tanks

Flamer
Cost: 6750
Damage: 113
Projectiles: 1x
Cooldown: 0.15
Range: 600
DPS: 750
Targets: Normal
Cost: 6750
Damage: 113
Projectiles: 1x
Cooldown: 0.15
Range: 600
DPS: 750
Targets: Normal

Flamer (Upgrade)
Cost: 9750
Damage: 163
Projectiles: 1x
Cooldown: 0.15
Range: 600
DPS: 1087
Targets: Normal
Cost: 9750
Damage: 163
Projectiles: 1x
Cooldown: 0.15
Range: 600
DPS: 1087
Targets: Normal

Frost Arrows
Cost: 6000
Damage: 289
Projectiles: 1x
Cooldown: 0.65
Range: 900
DPS: 445
Targets: Normal
Cost: 6000
Damage: 289
Projectiles: 1x
Cooldown: 0.65
Range: 900
DPS: 445
Targets: Normal

Frost Arrows (Creep)
Cost: 6000
Damage: 253
Projectiles: 2x
Cooldown: 0.65
Range: 900
DPS: 778
Targets: Creeps
Cost: 6000
Damage: 253
Projectiles: 2x
Cooldown: 0.65
Range: 900
DPS: 778
Targets: Creeps

Frost Laser
Cost: 30000
Damage: 210
Projectiles: 1x
Cooldown: 0.1
Range: 950
DPS: 2100
Targets: Normal
Cost: 30000
Damage: 210
Projectiles: 1x
Cooldown: 0.1
Range: 950
DPS: 2100
Targets: Normal

Frost Laser (Upgrade)
Cost: 42000
Damage: 295
Projectiles: 1x
Cooldown: 0.1
Range: 950
DPS: 2950
Targets: Normal
Cost: 42000
Damage: 295
Projectiles: 1x
Cooldown: 0.1
Range: 950
DPS: 2950
Targets: Normal

Frost Magic
Cost: 6060
Damage: 166
Projectiles: 1x
Cooldown: 0.41
Range: 999
DPS: 405
Targets: Normal
Cost: 6060
Damage: 166
Projectiles: 1x
Cooldown: 0.41
Range: 999
DPS: 405
Targets: Normal

Frost Magic (Upgrade)
Cost: 10100
Damage: 276
Projectiles: 1x
Cooldown: 0.41
Range: 999
DPS: 674
Targets: Normal
Cost: 10100
Damage: 276
Projectiles: 1x
Cooldown: 0.41
Range: 999
DPS: 674
Targets: Normal

Gamma Vortex
Cost: 16000
Damage: 2250
Projectiles: 1x
Cooldown: 2.00
Range: 950
DPS: 1125
Targets: Normal
Cost: 16000
Damage: 2250
Projectiles: 1x
Cooldown: 2.00
Range: 950
DPS: 1125
Targets: Normal

Gamma Vortex (Upgrade)
Cost: 21400
Damage: 3000
Projectiles: 1x
Cooldown: 2.00
Range: 950
DPS: 1500
Targets: Normal
Cost: 21400
Damage: 3000
Projectiles: 1x
Cooldown: 2.00
Range: 950
DPS: 1500
Targets: Normal

Ghosts of Doom
Cost: 7070
Damage: 267
Projectiles: 1x
Cooldown: 0.44
Range: 777
DPS: 606
Targets: Normal
Cost: 7070
Damage: 267
Projectiles: 1x
Cooldown: 0.44
Range: 777
DPS: 606
Targets: Normal

Ghosts of Doom (Upgrade)
Cost: 9070
Damage: 342
Projectiles: 1x
Cooldown: 0.44
Range: 777
DPS: 777
Targets: Normal
Cost: 9070
Damage: 342
Projectiles: 1x
Cooldown: 0.44
Range: 777
DPS: 777
Targets: Normal

Glaive Cannon
Cost: 1500
Damage: 107
Projectiles: 1x
Cooldown: 0.8
Range: 750
DPS: 133
Targets: Normal
Cost: 1500
Damage: 107
Projectiles: 1x
Cooldown: 0.8
Range: 750
DPS: 133
Targets: Normal

Glaive Cannon (Upgrade)
Cost: 2250
Damage: 107
Projectiles: 1x
Cooldown: 0.54
Range: 750
DPS: 198
Targets: Normal
Cost: 2250
Damage: 107
Projectiles: 1x
Cooldown: 0.54
Range: 750
DPS: 198
Targets: Normal

God’s Hammer
Cost: 6000
Damage: 400
Projectiles: 1x
Cooldown: 0.75
Range: 750
DPS: 533
Targets: Tanks
Cost: 6000
Damage: 400
Projectiles: 1x
Cooldown: 0.75
Range: 750
DPS: 533
Targets: Tanks

God’s Hammer (Upgrade)
Cost: 8400
Damage: 400
Projectiles: 1x
Cooldown: 0.75
Range: 1050
DPS: 533
Targets: Tanks
Cost: 8400
Damage: 400
Projectiles: 1x
Cooldown: 0.75
Range: 1050
DPS: 533
Targets: Tanks

Grenade Launcher
Cost: 1750
Damage: 92
Projectiles: 1x
Cooldown: 0.75
Range: 950
DPS: 123
Targets: Normal
Cost: 1750
Damage: 92
Projectiles: 1x
Cooldown: 0.75
Range: 950
DPS: 123
Targets: Normal

Grenade Launcher (Air)
Cost: 1750
Damage: 115
Projectiles: 1x
Cooldown: 0.75
Range: 950
DPS: 153
Targets: Air
Cost: 1750
Damage: 115
Projectiles: 1x
Cooldown: 0.75
Range: 950
DPS: 153
Targets: Air

Holy Light
Cost: 6000
Damage: 211
Projectiles: 2x
Cooldown: 1
Range: 950
DPS: 422
Targets: Normal
Cost: 6000
Damage: 211
Projectiles: 2x
Cooldown: 1
Range: 950
DPS: 422
Targets: Normal

Holy Light (Heal)
Cost: 6000
Damage: 333
Projectiles: 2x
Cooldown: 1
Range: 600
DPS: 6
Targets: Allies
Cost: 6000
Damage: 333
Projectiles: 2x
Cooldown: 1
Range: 600
DPS: 6
Targets: Allies

Ice Cannon
Cost: 3000
Damage: 333
Projectiles: 1x
Cooldown: 1
Range: 600
DPS: 333
Targets: Normal
Cost: 3000
Damage: 333
Projectiles: 1x
Cooldown: 1
Range: 600
DPS: 333
Targets: Normal

Ice Cannon (Upgrade)
Cost: 3900
Damage: 433
Projectiles: 1x
Cooldown: 1
Range: 600
DPS: 433
Targets: Normal
Cost: 3900
Damage: 433
Projectiles: 1x
Cooldown: 1
Range: 600
DPS: 433
Targets: Normal

Infernal Rocks
Cost: 8050
Damage: 1250
Projectiles: 1x
Cooldown: 1.75
Range: 750
DPS: 714
Targets: Normal
Cost: 8050
Damage: 1250
Projectiles: 1x
Cooldown: 1.75
Range: 750
DPS: 714
Targets: Normal

Infernal Rocks (Upgrade)
Cost: 11250
Damage: 1250
Projectiles: 1x
Cooldown: 1.75
Range: 1050
DPS: 714
Targets: Normal
Cost: 11250
Damage: 1250
Projectiles: 1x
Cooldown: 1.75
Range: 1050
DPS: 714
Targets: Normal

Ion Cannon
Cost: 7500
Damage: 111
Projectiles: 3x
Cooldown: 0.6
Range: 900
DPS: 555
Targets: Normal
Cost: 7500
Damage: 111
Projectiles: 3x
Cooldown: 0.6
Range: 900
DPS: 555
Targets: Normal

Ion Cannon (Upgrade)
Cost: 10000
Damage: 111
Projectiles: 4x
Cooldown: 0.6
Range: 900
DPS: 740
Targets: Normal
Cost: 10000
Damage: 111
Projectiles: 4x
Cooldown: 0.6
Range: 900
DPS: 740
Targets: Normal

Laser (Long)
Cost: 12000
Damage: 80
Projectiles: 1x
Cooldown: 0.1
Range: 1000
DPS: 800
Targets: Normal
Cost: 12000
Damage: 80
Projectiles: 1x
Cooldown: 0.1
Range: 1000
DPS: 800
Targets: Normal

Laser (Medium)
Cost: 9600
Damage: 80
Projectiles: 1x
Cooldown: 0.1
Range: 800
DPS: 800
Targets: Normal
Cost: 9600
Damage: 80
Projectiles: 1x
Cooldown: 0.1
Range: 800
DPS: 800
Targets: Normal

Laser (Short)
Cost: 7000
Damage: 80
Projectiles: 1x
Cooldown: 0.1
Range: 580
DPS: 800
Targets: Normal
Cost: 7000
Damage: 80
Projectiles: 1x
Cooldown: 0.1
Range: 580
DPS: 800
Targets: Normal

Light Cannon
Cost: 2000
Damage: 187
Projectiles: 1x
Cooldown: 1.4
Range: 1000
DPS: 133
Targets: Normal
Cost: 2000
Damage: 187
Projectiles: 1x
Cooldown: 1.4
Range: 1000
DPS: 133
Targets: Normal

Light Cannon (Upgrade)
Cost: 2500
Damage: 187
Projectiles: 1x
Cooldown: 1.12
Range: 1000
DPS: 167
Targets: Normal
Cost: 2500
Damage: 187
Projectiles: 1x
Cooldown: 1.12
Range: 1000
DPS: 167
Targets: Normal

Light Plasma Gun
Cost: 2000
Damage: 105
Projectiles: 2x
Cooldown: 1.5
Range: 950
DPS: 140
Targets: Normal
Cost: 2000
Damage: 105
Projectiles: 2x
Cooldown: 1.5
Range: 950
DPS: 140
Targets: Normal

Light Plasma Gun (Upgrade)
Cost: 2500
Damage: 105
Projectiles: 2x
Cooldown: 1.2
Range: 950
DPS: 175
Targets: Normal
Cost: 2500
Damage: 105
Projectiles: 2x
Cooldown: 1.2
Range: 950
DPS: 175
Targets: Normal

Lightning Magic
Cost: 6666
Damage: 444
Projectiles: 1x
Cooldown: 1
Range: 999
DPS: 444
Targets: Normal
Cost: 6666
Damage: 444
Projectiles: 1x
Cooldown: 1
Range: 999
DPS: 444
Targets: Normal

Lightning Magic (Upgrade)
Cost: 8888
Damage: 444
Projectiles: 1x
Cooldown: 0.75
Range: 999
DPS: 592
Targets: Normal
Cost: 8888
Damage: 444
Projectiles: 1x
Cooldown: 0.75
Range: 999
DPS: 592
Targets: Normal

Machine Gun
Cost: 2500
Damage: 48
Projectiles: 1x
Cooldown: 0.2
Range: 700
DPS: 240
Targets: Normal
Cost: 2500
Damage: 48
Projectiles: 1x
Cooldown: 0.2
Range: 700
DPS: 240
Targets: Normal

Machine Gun (Upgrade)
Cost: 3750
Damage: 72
Projectiles: 1x
Cooldown: 0.2
Range: 700
DPS: 360
Targets: Normal
Cost: 3750
Damage: 72
Projectiles: 1x
Cooldown: 0.2
Range: 700
DPS: 360
Targets: Normal

Magic Cannon
Cost: 3333
Damage: 286
Projectiles: 1x
Cooldown: 1
Range: 777
DPS: 286
Targets: Normal
Cost: 3333
Damage: 286
Projectiles: 1x
Cooldown: 1
Range: 777
DPS: 286
Targets: Normal

Magic Cannon (Upgrade)
Cost: 4444
Damage: 286
Projectiles: 1x
Cooldown: 0.75
Range: 777
DPS: 381
Targets: Normal
Cost: 4444
Damage: 286
Projectiles: 1x
Cooldown: 0.75
Range: 777
DPS: 381
Targets: Normal

Molotov Cocktail
Cost: 1500
Damage: 137
Projectiles: 1x
Cooldown: 1.3
Range: 950
DPS: 105
Targets: Normal
Cost: 1500
Damage: 137
Projectiles: 1x
Cooldown: 1.3
Range: 950
DPS: 105
Targets: Normal

Molotov Cocktail (Upgrade)
Cost: 1950
Damage: 137
Projectiles: 1x
Cooldown: 1
Range: 950
DPS: 137
Targets: Normal
Cost: 1950
Damage: 137
Projectiles: 1x
Cooldown: 1
Range: 950
DPS: 137
Targets: Normal

Multi Bow
Cost: 1100
Damage: 64
Projectiles: 2x
Cooldown: 0.8
Range: 800
DPS: 160
Targets: Creeps
Cost: 1100
Damage: 64
Projectiles: 2x
Cooldown: 0.8
Range: 800
DPS: 160
Targets: Creeps

Multi Bow (Upgrade)
Cost: 1650
Damage: 64
Projectiles: 3x
Cooldown: 0.8
Range: 800
DPS: 240
Targets: Creeps
Cost: 1650
Damage: 64
Projectiles: 3x
Cooldown: 0.8
Range: 800
DPS: 240
Targets: Creeps

Mystic Cannon
Cost: 5000
Damage: 505
Projectiles: 1x
Cooldown: 1.45
Range: 950
DPS: 348
Targets: Normal
Cost: 5000
Damage: 505
Projectiles: 1x
Cooldown: 1.45
Range: 950
DPS: 348
Targets: Normal

Mystic Cannon (Upgrade)
Cost: 6650
Damage: 670
Projectiles: 1x
Cooldown: 1.45
Range: 950
DPS: 462
Targets: Normal
Cost: 6650
Damage: 670
Projectiles: 1x
Cooldown: 1.45
Range: 950
DPS: 462
Targets: Normal

Photon Bombs
Cost: 20000
Damage: 800
Projectiles: 1x
Cooldown: 0.6
Range: 1000
DPS: 1333
Targets: Normal
Cost: 20000
Damage: 800
Projectiles: 1x
Cooldown: 0.6
Range: 1000
DPS: 1333
Targets: Normal

Photon Bombs (Upgrade)
Cost: 27500
Damage: 1100
Projectiles: 1x
Cooldown: 0.6
Range: 1000
DPS: 1833
Targets: Normal
Cost: 27500
Damage: 1100
Projectiles: 1x
Cooldown: 0.6
Range: 1000
DPS: 1833
Targets: Normal

Plasma Fragments
Cost: 6000
Damage: 463
Projectiles: 1x
Cooldown: 1.1
Range: 950
DPS: 421
Targets: Normal
Cost: 6000
Damage: 463
Projectiles: 1x
Cooldown: 1.1
Range: 950
DPS: 421
Targets: Normal

Plasma Fragments (Air)
Cost: 6000
Damage: 463
Projectiles: 1x
Cooldown: 0.88
Range: 950
DPS: 526
Targets: Air
Cost: 6000
Damage: 463
Projectiles: 1x
Cooldown: 0.88
Range: 950
DPS: 526
Targets: Air

Plasma Ray
Cost: 1000
Damage: 83
Projectiles: 1x
Cooldown: 1
Range: 800
DPS: 83
Targets: Normal
Cost: 1000
Damage: 83
Projectiles: 1x
Cooldown: 1
Range: 800
DPS: 83
Targets: Normal

Plasma Ray (Upgrade)
Cost: 2000
Damage: 167
Projectiles: 1x
Cooldown: 1
Range: 800
DPS: 167
Targets: Normal
Cost: 2000
Damage: 167
Projectiles: 1x
Cooldown: 1
Range: 800
DPS: 167
Targets: Normal

Plasma Waves
Cost: 4000
Damage: 178
Projectiles: 1x
Cooldown: 0.5
Range: 750
DPS: 356
Targets: Normal
Cost: 4000
Damage: 178
Projectiles: 1x
Cooldown: 0.5
Range: 750
DPS: 356
Targets: Normal

Plasma Waves (Upgrade)
Cost: 5200
Damage: 231
Projectiles: 1x
Cooldown: 0.5
Range: 750
DPS: 462
Targets: Normal
Cost: 5200
Damage: 231
Projectiles: 1x
Cooldown: 0.5
Range: 750
DPS: 462
Targets: Normal

Poison Blaster
Cost: 1500
Damage: 83
Projectiles: 1x
Cooldown: 0.75
Range: 900
DPS: 111
Targets: Normal
Cost: 1500
Damage: 83
Projectiles: 1x
Cooldown: 0.75
Range: 900
DPS: 111
Targets: Normal

Poison Blaster (Upgrade)
Cost: 2000
Damage: 111
Projectiles: 1x
Cooldown: 0.75
Range: 900
DPS: 148
Targets: Normal
Cost: 2000
Damage: 111
Projectiles: 1x
Cooldown: 0.75
Range: 900
DPS: 148
Targets: Normal

Poison Magic
Cost: 5555
Damage: 100
Projectiles: 3x
Cooldown: 0.45
Range: 555
DPS: 667
Targets: Normal
Cost: 5555
Damage: 100
Projectiles: 3x
Cooldown: 0.45
Range: 555
DPS: 667
Targets: Normal

Poison Magic (Upgrade)
Cost: 7405
Damage: 100
Projectiles: 4x
Cooldown: 0.45
Range: 555
DPS: 889
Targets: Normal
Cost: 7405
Damage: 100
Projectiles: 4x
Cooldown: 0.45
Range: 555
DPS: 889
Targets: Normal

Psycho Laser
Cost: 25000
Damage: 196
Projectiles: 1x
Cooldown: 0.1
Range: 850
DPS: 1960
Targets: Normal
Cost: 25000
Damage: 196
Projectiles: 1x
Cooldown: 0.1
Range: 850
DPS: 1960
Targets: Normal

Psycho Laser (Upgrade)
Cost: 35000
Damage: 275
Projectiles: 1x
Cooldown: 0.1
Range: 850
DPS: 2750
Targets: Normal
Cost: 35000
Damage: 275
Projectiles: 1x
Cooldown: 0.1
Range: 850
DPS: 2750
Targets: Normal

Psycho Magic
Cost: 9999
Damage: 333
Projectiles: 1x
Cooldown: 0.5
Range: 999
DPS: 666
Targets: Normal
Cost: 9999
Damage: 333
Projectiles: 1x
Cooldown: 0.5
Range: 999
DPS: 666
Targets: Normal

Psycho Magic (Upgrade)
Cost: 12499
Damage: 333
Projectiles: 1x
Cooldown: 0.4
Range: 999
DPS: 833
Targets: Normal
Cost: 12499
Damage: 333
Projectiles: 1x
Cooldown: 0.4
Range: 999
DPS: 833
Targets: Normal

Reaper
Cost: 18000
Damage: 775
Projectiles: 1x
Cooldown: 0.8
Range: 1300
DPS: 969
Targets: No Buildings
Cost: 18000
Damage: 775
Projectiles: 1x
Cooldown: 0.8
Range: 1300
DPS: 969
Targets: No Buildings

Reaper (Upgrade)
Cost: 25000
Damage: 1077
Projectiles: 1x
Cooldown: 0.8
Range: 1300
DPS: 1346
Targets: No Buildings
Cost: 25000
Damage: 1077
Projectiles: 1x
Cooldown: 0.8
Range: 1300
DPS: 1346
Targets: No Buildings

Rock Catapult
Cost: 3500
Damage: 444
Projectiles: 1x
Cooldown: 2.0
Range: 1050
DPS: 222
Targets: Normal
Cost: 3500
Damage: 444
Projectiles: 1x
Cooldown: 2.0
Range: 1050
DPS: 222
Targets: Normal

Rock Catapult (Upgrade)
Cost: 5000
Damage: 634
Projectiles: 1x
Cooldown: 2.0
Range: 1050
DPS: 317
Targets: Normal
Cost: 5000
Damage: 634
Projectiles: 1x
Cooldown: 2.0
Range: 1050
DPS: 317
Targets: Normal

Rocket Hail
Cost: 6000
Damage: 154
Projectiles: 3x
Cooldown: 1.5
Range: 1300
DPS: 308
Targets: Normal
Cost: 6000
Damage: 154
Projectiles: 3x
Cooldown: 1.5
Range: 1300
DPS: 308
Targets: Normal

Rocket Hail (Upgrade)
Cost: 8000
Damage: 154
Projectiles: 4x
Cooldown: 1.5
Range: 1300
DPS: 411
Targets: Normal
Cost: 8000
Damage: 154
Projectiles: 4x
Cooldown: 1.5
Range: 1300
DPS: 411
Targets: Normal

Skull Cannon
Cost: 6000
Damage: 800
Projectiles: 1x
Cooldown: 2
Range: 1000
DPS: 400
Targets: Normal
Cost: 6000
Damage: 800
Projectiles: 1x
Cooldown: 2
Range: 1000
DPS: 400
Targets: Normal

Skull Cannon (Upgrade)
Cost: 8000
Damage: 1067
Projectiles: 1x
Cooldown: 2
Range: 1000
DPS: 533
Targets: Normal
Cost: 8000
Damage: 1067
Projectiles: 1x
Cooldown: 2
Range: 1000
DPS: 533
Targets: Normal

Soulstone
Cost: 4000
Damage: 250
Projectiles: 1x
Cooldown: 0.75
Range: 800
DPS: 333
Targets: Tanks
Cost: 4000
Damage: 250
Projectiles: 1x
Cooldown: 0.75
Range: 800
DPS: 333
Targets: Tanks

Soulstone (Upgrade)
Cost: 5450
Damage: 250
Projectiles: 1x
Cooldown: 0.55
Range: 800
DPS: 454
Targets: Tanks
Cost: 5450
Damage: 250
Projectiles: 1x
Cooldown: 0.55
Range: 800
DPS: 454
Targets: Tanks

Star Shooter
Cost: 1400
Damage: 78
Projectiles: 1x
Cooldown: 0.75
Range: 900
DPS: 103
Targets: Normal
Cost: 1400
Damage: 78
Projectiles: 1x
Cooldown: 0.75
Range: 900
DPS: 103
Targets: Normal

Star Shooter (Ground)
Cost: 1400
Damage: 78
Projectiles: 1x
Cooldown: 0.6
Range: 900
DPS: 130
Targets: Ground
Cost: 1400
Damage: 78
Projectiles: 1x
Cooldown: 0.6
Range: 900
DPS: 130
Targets: Ground

Supercell
Cost: 25000
Damage: 400
Projectiles: 3x
Cooldown: 0.75
Range: 1050
DPS: 1600
Targets: Normal
Cost: 25000
Damage: 400
Projectiles: 3x
Cooldown: 0.75
Range: 1050
DPS: 1600
Targets: Normal

Supercell (Upgrade)
Cost: 32500
Damage: 400
Projectiles: 3x
Cooldown: 0.58
Range: 1050
DPS: 2030
Targets: Normal
Cost: 32500
Damage: 400
Projectiles: 3x
Cooldown: 0.58
Range: 1050
DPS: 2030
Targets: Normal

Swarm of Chaos
Cost: 30000
Damage: 2222
Projectiles: 1x
Cooldown: 0.75
Range: 675
DPS: 2960
Targets: Normal
Cost: 30000
Damage: 2222
Projectiles: 1x
Cooldown: 0.75
Range: 675
DPS: 2960
Targets: Normal

Swarm of Chaos (Upgrade)
Cost: 39000
Damage: 2888
Projectiles: 1x
Cooldown: 0.75
Range: 675
DPS: 3850
Targets: Normal
Cost: 39000
Damage: 2888
Projectiles: 1x
Cooldown: 0.75
Range: 675
DPS: 3850
Targets: Normal

Swarm Rockets
Cost: 3300
Damage: 110
Projectiles: 1x
Cooldown: 0.5
Range: 1000
DPS: 220
Targets: Normal
Cost: 3300
Damage: 110
Projectiles: 1x
Cooldown: 0.5
Range: 1000
DPS: 220
Targets: Normal

Swarm Rockets (Upgrade)
Cost: 4500
Damage: 150
Projectiles: 1x
Cooldown: 0.5
Range: 1000
DPS: 300
Targets: Normal
Cost: 4500
Damage: 150
Projectiles: 1x
Cooldown: 0.5
Range: 1000
DPS: 300
Targets: Normal

The Light Fantastic
Cost: 6000
Damage: 300
Projectiles: 2x
Cooldown: 1.2
Range: 800
DPS: 500
Targets: Normal
Cost: 6000
Damage: 300
Projectiles: 2x
Cooldown: 1.2
Range: 800
DPS: 500
Targets: Normal

The Light Fantastic (Upgrade)
Cost: 9500
Damage: 475
Projectiles: 2x
Cooldown: 1.2
Range: 800
DPS: 792
Targets: Normal
Cost: 9500
Damage: 475
Projectiles: 2x
Cooldown: 1.2
Range: 800
DPS: 792
Targets: Normal

Tornado Summoner
Cost: 2222
Damage: 444
Projectiles: 1x
Cooldown: 2.66
Range: 888
DPS: 167
Targets: Normal
Cost: 2222
Damage: 444
Projectiles: 1x
Cooldown: 2.66
Range: 888
DPS: 167
Targets: Normal

Tornado Summoner (Upgrade)
Cost: 2999
Damage: 444
Projectiles: 1x
Cooldown: 1.96
Range: 888
DPS: 227
Targets: Normal
Cost: 2999
Damage: 444
Projectiles: 1x
Cooldown: 1.96
Range: 888
DPS: 227
Targets: Normal

Void Cannon
Cost: 7500
Damage: 203
Projectiles: 2x
Cooldown: 0.65
Range: 800
DPS: 625
Targets: Normal
Cost: 7500
Damage: 203
Projectiles: 2x
Cooldown: 0.65
Range: 800
DPS: 625
Targets: Normal

Void Cannon (Upgrade)
Cost: 10000
Damage: 271
Projectiles: 2x
Cooldown: 0.65
Range: 800
DPS: 833
Targets: Normal
Cost: 10000
Damage: 271
Projectiles: 2x
Cooldown: 0.65
Range: 800
DPS: 833
Targets: Normal
















