This is the most universell starter tank and also a pure damage dealer. The Helicopter gets his advantages through his ‘Bombardment’ ability against ground tanks, but can also fight dead level versus other air tanks (a must have in this case is to skill his passive movementspeed ‘Jet Propulsion’).
Special note: his ‘Triple Rocket’ is the sole air tank stun in this game.
Bombardment [ Q ]
Active – Area Target (Enemy, Ground)
Bombards an area with Bombs, causing damage to enemy ground units.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 8 | 30 sec. | 850 | 300 | Deals 220 damage and stuns for 0.01 seconds |
2 | 16 | 30 sec. | 850 | 300 | Deals 440 damage and stuns for 0.01 seconds |
3 | 24 | 30 sec. | 850 | 300 | Deals 660 damage and stuns for 0.01 seconds |
4 | 32 | 30 sec. | 850 | 300 | Deals 880 damage and stuns for 0.01 seconds |
5 | 40 | 30 sec. | 850 | 300 | Deals 1100 damage and stuns for 0.01 seconds |
Notes:
- Channels for 1 second, so it is interruptable
Triple Rocket [ W ]
Active – Unit Target (Enemy)
Fires 3 rockets with a range of 1000, stunning the target unit for 1 second.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 10 | 40 sec. | 1000 | - | Deals 180 damage and stuns for 1 second |
2 | 20 | 40 sec. | 1000 | - | Deals 360 damage and stuns for 1 second |
3 | 30 | 40 sec. | 1000 | - | Deals 540 damage and stuns for 1 second |
4 | 40 | 40 sec. | 1000 | - | Deals 720 damage and stuns for 1 second |
5 | 50 | 40 sec. | 1000 | - | Deals 900 damage and stuns for 1 second |
Notes:
- Like most projectiles, it won’t deal any damage, when the target teleports away
Jet Propulsion [ E ]
Passive
Increases the movement speed of the vehicle.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | - | - | - | - | Increases movement speed by 30 |
2 | - | - | - | - | Increases movement speed by 60 |
3 | - | - | - | - | Increases movement speed by 90 |
4 | - | - | - | - | Increases movement speed by 120 |
5 | - | - | - | - | Increases movement speed by 150 |
Notes:
- Does not stack with any other constant movement speed bonus (only highest bonus applies)
Tank Cannon [ T ]
Passive – Unit Target (Enemy)
Primary tank weapon.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | - | 1 sec. | 900 | - | Deals 60 damage to a random target |
2 | - | 1 sec. | 900 | - | Deals 120 damage to a random target |
3 | - | 1 sec. | 900 | - | Deals 180 damage to a random target |
4 | - | 1 sec. | 900 | - | Deals 240 damage to a random target |
5 | - | 1 sec. | 900 | - | Deals 300 damage to a random target |
Notes:
- Like any other weapon in the game, this skill is based on phoenix fire
- If it would be sold as a regular weapon, it would be worth 4050 gold on level 5
Fire Bomb [ R ]
Active – Area Target (Enemy, Ground), Ultimate
Throws a Fire Bomb at the target unit, causing damage in an area.
Level | Mana | Cooldown | Range | Area | Effect |
---|---|---|---|---|---|
1 | 40 | 40 sec. | 650 | 300 | Deals 640 damage |
2 | 50 | 40 sec. | 650 | 300 | Deals 800 damage |
3 | 60 | 40 sec. | 650 | 300 | Deals 960 damage |
4 | 70 | 40 sec. | 650 | 300 | Deals 1120 damage |
5 | 80 | 40 sec. | 650 | 300 | Deals 1280 damage |
Notes:
- None