- New Changes
- Added a new item: Plasma Discharger
- Rebalanced Orb of Darkness (Darkness Tank) damage
- Emergency Repair now increases its heal with each upgrade by 7.5% (instead of only weapons by 10%)
- Emergency Repair now grants bonus armor based on the healed allied tanks
- Kinetic Shield now increases its block with each upgrade by 20% (instead of only weapons by 25%)
- Aura upgrades are now available at the HQ and Aura Creeps no longer require the Troop Command Center
- Tanks now receive half XP for tank and buildings kills when they are dead (was 100%)
- Fixed Black Sun from sometimes not dieing (hopefully for real this time)
- Fixed a rare bug that caused CPTPs to malfunction and caused performance problems
- Fixed Devastator Shot (Goliath) projectiles from being misplaced, when it was shot above forests or cliffs
- Fixed bad kill interaction between Explosives (Exploder skill) and Mines
- Fixed Root (Guard) and Offroad Engine (Goliath) from disabling Burst Armor
- Fixed Conversation (Darkness Tank) sometimes scoring a null kill
- Beta Related Changes
- Killing sprees now automatically end 3 minutes after your last kill
- Multikills now provide a bonus to your current kill streak
- Trader bounty now increases for his trades
- Self and team kills no longer decreases the tank bounty
- Spree text tags are now color coded
- Fixed Trader not having his base Trade ability
- Fixed the new bounty system behavior in Royal Flush mode
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