Battle Tanks 9.11

Battle Tanks 9.11 (4.6 MiB, 3963 downloads)

============= Common ============


  • Removed healing on tanks (but it still regenerates mana)

Vehicle Factory

  • Added healing on tanks

Strategic Location

  • Readjusted the Strategic Location on Botlane Dark Force side

============= Items =============

Ghosts of Doom

  • Reworked weapon
  • Adapted range from 777 to 666
  • Adapted damage from 267 to 707
  • Adapted cooldown from 0.44 seconds to 1.0 seconds
  • Adapted upgrade from +75 bonus damage to +200 bonus damage

Orbital Control

  • Reduced damage per strike from 500 to 450

Power Pack

  • Reduced bonus armor from 3 to 2


  • Increased price from 2500 to 3500

============= Tanks =============

Light Tank

  • Repair (E)
  • Reduced mana cost from 10/20/30/40/50 to 8/16/24/32/40


  • S.I.C (R)
  • Reduced area from 500/600/700/800/900 to 500/550/600/650/700


  • Static Charge (Q)
  • Reduced damage from 175/350/525/700/875 to 145/290/435/580/725
  • Reduced area from 125/250/375/500/625 to 110/220/330/440/550
  • Shape Memory Alloy (W)
  • Reduced healing from 18%/26%/34%/42%/50% to 14%/21%/28%/35%/42%

Thunder Tank

  • Fixed a bug where its tooltip displayed an incorrect speed
  • Electro-Aura (E)
  • Readjusted its damage on level 5 from 215 to 225

Storm Tank

  • Energy Leash (W)
  • Increased duration from 0.75/1.50/2.25/3.00/3.75 seconds to 1.00/1.75/2.50/3.25/4.00 seconds

Darkness Tank

  • Orb of Darkness (Q)
  • Fixed a bug where its tooltip displayed an incorrect cooldown

Sky Tank

  • Flame Strike (Q)
  • Reduced cooldown from 40 seconds to 35 seconds
  • Increased area from 250 to 300
  • Lightning Quake (W)
  • Increased cooldown from 30 seconds to 40 seconds
  • Reduced damage from 400/800/1200/1600/2000 to 350/700/1050/1400/1750

Goblin Brawler

  • Explosive Brew (Q)
  • Increased speed from 1300 to 1550
  • Increased range from 1400 to 1500
  • Increased damage from 500/750/1000/1250/1500 to 600/900/1200/1500/1800
  • Fixed a bug where its tooltip displayed an incorrect cooldown
  • Plasma Shield (E)
  • Increased shield from 600/850/1100/1350/1600 to 800/1050/1300/1550/1800

Demon Tank

  • Lava Shot (Q)
  • Increased base damage by 150 for each level
    • (from 450-925/650-1250/850-1575/1050-1900/1250-2225 to 600-1075/800-1400/1000-1725/1200-2050/1400-2375)
  • Banish (W)
  • Increased duration from 2/3/4/5/6 seconds to 3.00/3.75/4.50/5.25/6.00 seconds
  • Reduced mana cost from 8/16/24/32/40 to 6/12/18/24/30

Sky Fortress

  • System Overload (R)
  • Reduced duration from 2.0/2.5/3.0/3.5/4.0 seconds to 1.5/2.0/2.5/3.0/3.5 seconds

Frozen Tempest

  • Quantum Leap (W)
  • Gains a charge for every 2 casts instead of 1 cast
  • Cooling Shell (E)
  • Readjusted bonus armor from 1/2/3/4/5 to
    • 2 on air allies for each level
    • 3/4/5/6/7 on ground allies
  • Cryosphere (R)
  • Reduced damage from 800/1000/1200/1400/1600 to 600/800/1000/1200/1400
  • Reduced disable duration from 0.5/1.0/1.5/2.0/2.5 seconds to 0.4/0.8/1.2/1.6/2.0 seconds


  • Fixed a bug where the tank had a Teleport spell


  • Power Armor (E)
  • Increased cooldown from 15 to 20 seconds
Posted in Map

Battle Tanks 9.10

Battle Tanks 9.10 (3.8 MiB, 1540 downloads)

============ Tanks ============

  • Guard
    • Fixed Entangle ability bug
Posted in Map

Battle Tanks 9.09

Battle Tanks 9.09 (3.8 MiB, 1191 downloads)

=========== General ===========

  • Fixed issues with AI gold income
  • Fixed CP heal issues: Properly reduce the Control-Point heal aura when enemies are nearby.
  • Disabled the -kick command if the league mode was selected.

============ Items ============

  • Negator Pack: Item having no effect is fixed
  • Explosive: Item having no effect is fixed

============ Tanks ============

  • Earth Robot
    • Earthquake (R): Reworked the animation and effect to prevent huge fps drops.
  • Demon Tank
    • Hell Implosion (R): Fixed tooltip (missing cooldown, wrong damage values)
  • Frost Robot
    • Ice Rain (R): The ability is no longer channeling and can not be interrupted by stuns.
  • Sky Fortress
    • Fixed model issues (missing texture)
    • Turbo Boost (Q):
      • Improved graphic effect
      • Ability having no effect is fixed
      • Fixed bug when using Q and Negator Pack at the same time
    • System Overload (R): Reworked the ability – The ability is no longer channeling and the target will be pulled behind the Sky Fortress
  • Infernal
    • Infernal Fire Rain (R):
      • Ability having no effect is fixed
      • Rework: The ability is no longer cancelled by stuns, but instead the ability deals no damage while the Infernal is stunned.
  • Titan
    • Reduced move speed from 275 to 270
    • Mark of the Titan (R): Changed interval from 0.66/6.66 to 0.5/5.0 and reduced damage from 320/400/480/560/640 to 310/380/450/520/590
    • Lightning Obelisk (Q): Reworked the ability – The Obelisk will stun and damage enemies that teleport into the range of the Obelisk (Teleporter and Control Point Teleport)
Posted in Map

Battle Tanks 9.08

Battle Tanks 9.08 (3.7 MiB, 970 downloads)

=========== General ===========

  • Tech Mech
    • Teleport Breakers created by a Tech Mech give +0.5 support points
  • Increased assist gold
  • Increased gold income for the different AI difficulties

============ Items ============

  • Negator Pack: First attempt to fix item having no effect

============ Tanks ============

  • Storm Tank
    • Storm Shock (Q): Reduced mana cost from 10/20/30/40/50 to 10/14/18/22/26
  • Guard
    • Fixed portrait model
    • Natural Energy (W): Added heal capacity: Heals max 5000 HP
  • Heavy Tank
    • Increased movement speed from 275 to 280
  • Goliath
    • Fixed portrait model
  • Sky Fortress
    • Increased movement speed from 275 to 280
  • Infernal
    • Infernal Fire Rain (R): First attempt to fix ability having no effect
    • Infernal Fire Rain (R): Reduced mana cost from 48/60/72/84/96 to 40/50/60/70/80
  • Titan
    • Reduced movement speed from 280 to 275
Posted in Map

Battle Tanks 9.07

Battle Tanks 9.07 (3.7 MiB, 2428 downloads)

=========== General ===========

  • Updated loading screen

============ Tanks ============

  • Light Tank
    • Fixed model
  • Guard
    • Roots (Q): Fixed rooted model
  • Goliath
    • Offroad Engine (Q): Fixed offroad model
Posted in Map

Battle Tanks 8.80c

BTanks880c (1.2 MiB, 21895 downloads)

  • Fixed the spawn rate of Chaos-Servants (Infernal Robot)
Posted in Map

Battle Tanks 8.80b

BTanks880b (1.2 MiB, 3235 downloads)

  • Kinetic Shield now instantly starts blocking damage after being erected (had a little delay before)
  • Fixed Kinetic Shield from not blocking the full damage, when more than one tank was under it
  • Fixed some inconsistencies with free teleports from Teleport Beacons
  • Fixed Troop Command Center from having no waypoint
  • Fixed Infernal Robot servants from moving tower ruins (again)
  • Fixed several triggered heals (such as from the Repair Kits) from being disrupted at Control Points

Battle Tanks 8.63 Hacked and Mangled Mod by NarFlux

Now, after showing you the open source version of Battle Tanks, I’ll show you what can be done with it.

A few months ago NarFlux asked me for an open source version, which I gave to him. He wanted to realize his own vision of the map, which apparently involved a lot of explosions. He didn’t include a changelog, but he had to say this about this mod:

The Tanks I’ve added are the Destroyer, the Ancient, and the Monolyth. All more end game Tanks. And the Towers don’t go down easy at all. Plus I added the little Plasma Towers that attack very slowly, and gave most of the Building little Long Range Attacks, or the Headquarters has the 10000 Damage attack with 1000 AoE ever 60 seconds. Then I went nuts with the Weapons, Armor Combinations, and Support Items.
If I make a list of all the changes I will send it to you…it would be quite long though.

It takes me at least 1 hour to 2 hours to play it, rushing with never happen.

He also acknowledged, that there are still some bugs in the map, but since this is more a show of concept, it shouldn’t bother anyone too much. So, take a look at it and tell us what you think about it! Who knows, maybe some of the changes will find their way into the main map 😉

Battle Tanks 8.63 Mod - B 1.8 (653.3 KiB, 3828 downloads)

Battle Tanks 8.63 – Open Source

Hey guys,

it has been a long time ago now, when the last open source version of Battle Tanks had been released. It was the 7.55 version, the one I started with, when I took over the job as the BT mapper. This version is ancient now and also lost in the limbo. Since there have been some requests for newer versions, I handed those to the people that asked me for it. But I figured, I might as well make it public, so everyone that is interested can also see what BT looks like inside – or used to, to be more exact.

The version I intend to release to the public is the 8.63. It was the last version I was working on, before Paladon and Velocity2k started doing the job. This means, that it is still kind of old, but it’s way newer than the old 7.55 😉 Lots of things have changed since 8.63 has been released, but you can still find a lot of stuff that still is in BT to this day. There have been lots of code rewrites and optimizations in the mean time, so the map structure back then wasn’t as clear and efficient back then, as it is now.

The only thing that has been removed is the league code, but since it was for the old league anyway, this shouldn’t matter.

I hope some of you guys find this interesting and if you got questions regarding the map, just ask them!

Battle Tanks 8.63 Open Source (1.1 MiB, 2460 downloads)

Battle Tanks 8.80

BTanks880 (1.2 MiB, 2742 downloads)

  • Highlights
    • Added Killing and Assist sprees
    • Remade the bounty system, it no longer is based on your tank worth, but the kills you make
    • Tank armor now also reduces magic damage by the same percentage as physical damage
  • Tank Changes
    • Reduced the damage distribution of S.I.C. (Distributor) from 33% to 25%
    • S.I.C. and Darkness Sphere now also grant assists
    • Reworked Static Charge (Raider), it now triggers when cast a second time, it no longer triggers on damage
    • The heal of Shape Memory Alloy (Raider) now takes 1.5s intead of being instant
    • Reworked Goblin Synergy (Goblin Shredder) a bit, to make better use of the new armor system
    • Increased the movement speed of the Healing Drones (Air Ship) from 450 to 522
    • Increased the leash range of the Pacifista (Architect) from 1000 to 1250
    • Increased the base HP regeneration from the Pacifistas from 5 HP/s to 120/150/180/210/240 HP/s
    • Orb of Darkness (Darkness Tank) now always stuns, stun time increases with damage
    • Rebalanced Orb of Darkness (Darkness Tank) damage and cooldown
    • Orb of Darkness now only deals 50% damage against buildings
    • Removed the mana costs of Missile Battery (Darkness Tank)
    • Reduced the pull of Hell Fire (Demon Tank) from 350 to 250
    • Reduced the casting time of Devastator Shot (Goliath) from 1.0 to 0.75s
    • System Overload now grants 2 bonus armor every 0.5s, instead of an instant full bonus
    • The animation of Chaos Teleport (Infernal Robot) is no longer interuptable
    • Reduced the max stun of Chaos Teleport from 2.5s to 1.75s
  • Item Changes
    • Added a new item: Plasma Discharger
    • Mass Converter now heals more, when you kill a tank
    • Negator Pack can no longer be activated, while being netted
    • Increased the cooldown of Negator Pack from 15 to 30 seconds
    • Troop Command and Advanced Troop Command are now counted as one item for the spawn delay system
    • Black Sun Project now gathers mana in a 700 aoe (from 500), but no longer has a passive regeneration
    • Black Sun Project now has an toggleable ability, which lets it pause the mana collection
    • Reduced the required mana of the Black Sun Project from 400 to 250
    • Emergency Repair now increases its heal with each upgrade by 7.5% (instead of only weapons by 10%)
    • Emergency Repair now grants bonus armor based on the healed allied tanks
    • Kinetic Shield now increases its block with each upgrade by 20% (instead of only weapons by 25%)
    • Aura upgrades are now available at the HQ and Aura Creeps no longer require the Troop Command Center
  • Game Changes
    • Increased the time window for assists from 5s to 7.5s
    • Killing sprees end after 3 minutes without a kill
    • Tanks now start with zero armor
    • Tanks now receive half XP for tank and buildings kills when they are dead (was 100%)
    • Reduced the heal of Strategic Locations from 25 to 15 HP/s again
    • All items and abilities that granted magic resistance, now grant armor instead
    • The hero info now shows the tanks DPS instead of the respawn time
    • Multikills no longer grant extra gold
    • Kicks now always need at least two votes to be successfull
    • Kicks are now executed instantly, when enough votes were given
    • -income now shows a rough estimation of the next force gold you’ll receive
    • Skills that apply forced movement no longer work on invulnerable units
    • Leavergold is now given out with your passive income over several minutes
  • Bug Fixes
    • Fixed Teleport Breakers triggering on disrupted teleports
    • Fixed the Camouflage Generator from breaking transparency
    • Fixed some cases in which the Black Sun was indestructable
    • Fixed Ricochet (Raider) from disabling certain damage detection related triggers (like HitnRun)
    • Fixed Orb of Darkness (Darkness Tank) from being affect by several abilities
    • Fixed Marines from blocking the Control Point capturing
    • Fixed Black Sun from sometimes not dieing (hopefully for real this time)
    • Fixed a rare bug that caused CPTPs to malfunction and caused performance problems
    • Fixed Devastator Shot (Goliath) projectiles from being misplaced, when it was shot above forests or cliffs
    • Fixed bad kill interaction between Explosives (Exploder skill) and Mines
    • Fixed Root (Guard) and Offroad Engine (Goliath) from disabling Burst Armor
    • Fixed Conversation (Darkness Tank) sometimes scoring a null kill
    • Fixed Explosives from going off on respawn when the tank died during countdown
    • Fixed some minor bugs
Posted in Map