- This versions is also playable on Mac computers now
- Added the new weapon “Mystic Cannon” to the outpost
- Burning Oil (Demolisher) now additionaly slowly burns away the energy of burning units
- The Ghost Tank moves now without collision and is able to move through units, trees, cliffs, etc.
- Summoned Deads (Ghost Tank) also have no collision anymore
- Reduced the movement speed of the Ghost Tank from 280 to 270
- Reduced the hitpoints of the Ghost Tank by 500
- Soul Transfer (Ghost Tank) regenerates now only 25% of the absorbed hitpoints and energy (before: 50%)
- Added a small transparency level to the Ghost Tank
- The rooted Guard Tank now also slowes enemied movement speed in a range of 900 by 25%
- The initial tech level of the “High Tech” (also included in “Conquest Rush”) Mode is lowered to 5 instead of 10, the tank level is still 10
- Bombs are only placeable in your own base if an enemied factory is within your base now
- Red has now 45 seconds to choose a mode, otherwise a mode is choosen by the game (preferably Normal)
- Removed a bug which stopped the energy regeneration for rooted Guards at Control Points
- Removed an exploit which caused the Control Point conquer to be bugged
- Removed a bug which caused a misfunction if a player of the Dark Force Team tries to kick player 10 by “-kick 10”
- Removed a bug which permanently reduced the height of flying tanks after being chaught by a net
- Removed a bug which displayed incorrect numbers while taking over a Control Point
- Optimized some issues in the script dealing with the removal of players who left
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