BattleTanks 9.15 Beta 1

Battle Tanks 9.15 Beta 1 P (4.9 MiB, 1224 downloads)

============= Misc =============

Giveup Vote
– Reduced the amount of players needed to giveup from 5(4/3) to 4(3/2) players

New Command – Draw Vote (-draw)
– If both teams agree to draw the game, a new voting system is implemented
– 80% of the players need to agree on the draw vote, else it gets declined and the game continues

Creeps and Buildings
– Rocket Towers now deal damage in a slightly larger area
– Reduced the chance to miss attacks when attacking uphill from 25% to 0% (only applies to creeps and buildings)
– Increased the armor of the Commander creep from 5 to 8 (does not affect tank skills and weapons)
– Fixed Creeps not attacking the HQ

Observer slots
– We are investigating a potential issue where players seem to disconnect when there are more then 3 observer in the game
– Fixed an issue where observer slot 1 was missing the scoreboard

Spawn / Spawnenemy (Singleplayer)
– Fixed an issue where tanks spawned by these commands where not correctly affected by some abilities (mostly involving damage reduction / amplification)

============= Map ===============

Dark Force – Top Lane
– Moved some trees in front of the tower to make it easier for ground tanks to defend the tower

Light Force – Bottom Lane
– Moved some trees in front of the tower to make it easier for ground tanks to defend the tower

============= Items =============

Ghosts of Doom
– Fixed DPS display (no changes to the weapon itself).

Ritual of Negation
– Effect is now shown in team colors
– Size of visual effect increased to better match the actual area of effect

============= Tanks =============

Burning Oil
– Fixed a rare bug where the cooldown would be canceled, but the effect still triggered

Goblin Shredder
Goblin Synergy (E)
– Reduced range from 400/550/700/850/1000 to 400/500/600/700/800
Unit-Teleport (R)
– Reduced cast range from 800/1000/1200/1400/1600 to 800/950/1100/1250/1400
– Reduced slow duration from 4 to 3.5 seconds

Ghost Tank
Base stats
– Increased movement speed from 290 to 310
Sould Restore (R)
– Increased hit points per cast from 320/400/480/560/640 to 400/480/560/640/720

– Increased the Guard’s additional own hitpoint regeneration from 15/20/25/30/35 to 18/24/30/36/42

Heavy Tank
Aiming Rocket (Q)
– Increased mana costs from 6/12/18/24/30 to 8/16/24/32/40
Hail of Bombs (R)
– Reduced damage per cluster from 800/1000/1200/1400/1600 to 750/950/1150/1350/1550

Increased prize from 6000 to 7000 gold
Increased health from 6000 to 7000 health
Cannon Module (W)
– Removed the 25% miss chance
Portal (E)
– Both portals now share the same cooldown
Splash Cannon (T)
– Increased damage per shot from 80/160/240/320/400 to 100/200/300/400/500
Pacifista (R)
– Increased damage on summon from 600/800/1000/1200/1400 to 800/1000/1200/1400/1600
– Increased Pacifista health from 2200/2800/3400/4000/4600 to 2700/3300/4200/5100/6000
– Increased Pacifista base attack damage from 250/350/450/550/650 to 400/500/600/700/800
– Increased Pacifista damage upgrades from 25/35/45/55/65 to 40/50/60/70/80
– Increased Pacifista hp regeneration per second from 40/50/60/70/80 to 40/55/70/85/100
– Changed attack type from normal to hero (deals a little more damage to tanks, but a lot less against buildings)

– Increased damage from 300/600/900/1200/1500 to 350/650/950/1250/1550

Demon Tank
– Increased damage from 600-1075/800-1400/1000-1725/1200-2050/1400-2375 to 650-1100/850-1425/1050-1750/1250-2075/1450-2400
– Increased the lowest stun duration from 1.25 to 1.5 seconds
– A floating text now shows how much damage was dealt
Hell Implosion(R)
– Increased damage from 1400/1750/2100/2450/2800 to 1600/1950/2300/2650/3000

Sky Fortress
System Overload(R)
– Increased range from 800 to 900
– Increased projectile speed from 1000 to 1200

Frozen Tempest
Frost Bite(T)
– Increased range from 500 to 600
Cooling Shell(E)
– Increased armor on ground tanks from 3/3/4/4/5 to 4/4/5/5/6

Power Armor(E)
– Increased cooldown from 20 to 25 seconds
– Decreased armor duration from 5 to 4 seconds
Mark of the Titan(R)
– Decreased damage from 250/300/350/400/450 to 225/275/325/375/425

Battle Tanks 9.14

Battle Tanks 9.14 (4.8 MiB, 1291 downloads)

============= Misc =============

Enabled observer slots for players 11-24
Fixed a bug where some observers could not see tank icons in the multiboard

Decreased creepbuffs for holding all control points from 40% to 30% of their hitpoints.
Increased gold bonus for random tank from 5% to 7%.

Decreased Marine Spawnrate on Sidelanes by 1.
Slightly adjusted spawn times and area around the sidelane Control Points to balance lane creeps.

Added several singleplayer commands for testing

  • spawn : creates the given tank at the center of your screen for the red player, i.e. “-spawn Heavy Tank”
  • spawnenemy : creates the given tank at the center of your screen for the orange player, i.e. “-spawnenemy Tinker”
  • item : creates the given item at the center of your screen (excluding special characters like brackets), i.e. “-item Basic Magic Upgrade”
  • upgrades: sets creep armor and weapon upgrades for both teams to 30, as well as the Mana upgrade to max
  • setmax: sets gold, xp and upgrades to max
  • refresh: sets HP and of your current tank to max again, resets all skill cooldowns
  • share: grants control of units of other players

============= Items =============


  • Increased cost to 150 to align with maintenance.
  • Decreased charges to 2 to align with maintenance.

============= Tanks =============


  • Magnetic Pull (W)
  • Fixed enemies not being pulled

Air Ship

  • Healing Drone (W)
  • Increased drone damage from 118-119 to 120-121.
  • Set the base movement speed to the correct 310.


  • Root (Q)
  • Removed the Guard’s armor bonus.
  • Reduced the Guard’s additional hit point regeneration from 20/30/40/50/60 to 15/20/25/30/35.


  • Splash Cannon (T)
  • Now deals half damage against creeps
  • Pacifista (R)
  • Reduced Pacifista base attack damage from 350/450/550/650/750 to 250/350/450/550/650.
  • Reduced Pacifista damage upgrades from 35/45/55/65/75 to 25/35/45/55/65 per weapon upgrade.
  • Changed Pacifista weapon type to normal from chaos.
  • Reduced Pacifista hitpoints from 2400/3000/3600/4200/4800 to 2200/2800/3400/4000/4600
  • Reduced Pacifista hitpoint regeneration from 80/100/120/150/160 per second to 40/50/60/70/80 per second.

Demon Tank

  • Hell Fire (R)
  • Fixed enemies not being pulled

Sky Fortress

  • System Overload (R)
  • Increased range from 700 to 800.
  • Increased duration from 1.4/1.8/2.2/2.6/3.0 seconds to 1.6/2.0/2.4/2.8/3.2 seconds.

Frozen Tempest

  • Cryosphere (R)
  • Fixed a bug that disabled items for an unintended duration.
Posted in Map