Battle Tanks 9.11

Battle Tanks 9.11 (4.6 MiB, 192 downloads)

============= Common ============

Headquarter

  • Removed healing on tanks (but it still regenerates mana)

Vehicle Factory

  • Added healing on tanks

Strategic Location

  • Readjusted the Strategic Location on Botlane Dark Force side

============= Items =============

Ghosts of Doom

  • Reworked weapon
  • Adapted range from 777 to 666
  • Adapted damage from 267 to 707
  • Adapted cooldown from 0.44 seconds to 1.0 seconds
  • Adapted upgrade from +75 bonus damage to +200 bonus damage

Orbital Control

  • Reduced damage per strike from 500 to 450

Power Pack

  • Reduced bonus armor from 3 to 2

Factory

  • Increased price from 2500 to 3500

============= Tanks =============

Light Tank

  • Repair (E)
  • Reduced mana cost from 10/20/30/40/50 to 8/16/24/32/40

Distributor

  • S.I.C (R)
  • Reduced area from 500/600/700/800/900 to 500/550/600/650/700

Raider

  • Static Charge (Q)
  • Reduced damage from 175/350/525/700/875 to 145/290/435/580/725
  • Reduced area from 125/250/375/500/625 to 110/220/330/440/550
  • Shape Memory Alloy (W)
  • Reduced healing from 18%/26%/34%/42%/50% to 14%/21%/28%/35%/42%

Thunder Tank

  • Fixed a bug where its tooltip displayed an incorrect speed
  • Electro-Aura (E)
  • Readjusted its damage on level 5 from 215 to 225

Storm Tank

  • Energy Leash (W)
  • Increased duration from 0.75/1.50/2.25/3.00/3.75 seconds to 1.00/1.75/2.50/3.25/4.00 seconds

Darkness Tank

  • Orb of Darkness (Q)
  • Fixed a bug where its tooltip displayed an incorrect cooldown

Sky Tank

  • Flame Strike (Q)
  • Reduced cooldown from 40 seconds to 35 seconds
  • Increased area from 250 to 300
  • Lightning Quake (W)
  • Increased cooldown from 30 seconds to 40 seconds
  • Reduced damage from 400/800/1200/1600/2000 to 350/700/1050/1400/1750

Goblin Brawler

  • Explosive Brew (Q)
  • Increased speed from 1300 to 1550
  • Increased range from 1400 to 1500
  • Increased damage from 500/750/1000/1250/1500 to 600/900/1200/1500/1800
  • Fixed a bug where its tooltip displayed an incorrect cooldown
  • Plasma Shield (E)
  • Increased shield from 600/850/1100/1350/1600 to 800/1050/1300/1550/1800

Demon Tank

  • Lava Shot (Q)
  • Increased base damage by 150 for each level
    • (from 450-925/650-1250/850-1575/1050-1900/1250-2225 to 600-1075/800-1400/1000-1725/1200-2050/1400-2375)
  • Banish (W)
  • Increased duration from 2/3/4/5/6 seconds to 3.00/3.75/4.50/5.25/6.00 seconds
  • Reduced mana cost from 8/16/24/32/40 to 6/12/18/24/30

Sky Fortress

  • System Overload (R)
  • Reduced duration from 2.0/2.5/3.0/3.5/4.0 seconds to 1.5/2.0/2.5/3.0/3.5 seconds

Frozen Tempest

  • Quantum Leap (W)
  • Gains a charge for every 2 casts instead of 1 cast
  • Cooling Shell (E)
  • Readjusted bonus armor from 1/2/3/4/5 to
    • 2 on air allies for each level
    • 3/4/5/6/7 on ground allies
  • Cryosphere (R)
  • Reduced damage from 800/1000/1200/1400/1600 to 600/800/1000/1200/1400
  • Reduced disable duration from 0.5/1.0/1.5/2.0/2.5 seconds to 0.4/0.8/1.2/1.6/2.0 seconds

Infernal-Robot

  • Fixed a bug where the tank had a Teleport spell

Titan

  • Power Armor (E)
  • Increased cooldown from 15 to 20 seconds
Posted in Map

Battle Tanks 9.10

Battle Tanks 9.10 (3.8 MiB, 51 downloads)

============ Tanks ============

  • Guard
    • Fixed Entangle ability bug
Posted in Map

Battle Tanks 9.09

Battle Tanks 9.09 (3.8 MiB, 36 downloads)

=========== General ===========

  • Fixed issues with AI gold income
  • Fixed CP heal issues: Properly reduce the Control-Point heal aura when enemies are nearby.
  • Disabled the -kick command if the league mode was selected.

============ Items ============

  • Negator Pack: Item having no effect is fixed
  • Explosive: Item having no effect is fixed

============ Tanks ============

  • Earth Robot
    • Earthquake (R): Reworked the animation and effect to prevent huge fps drops.
  • Demon Tank
    • Hell Implosion (R): Fixed tooltip (missing cooldown, wrong damage values)
  • Frost Robot
    • Ice Rain (R): The ability is no longer channeling and can not be interrupted by stuns.
  • Sky Fortress
    • Fixed model issues (missing texture)
    • Turbo Boost (Q):
      • Improved graphic effect
      • Ability having no effect is fixed
      • Fixed bug when using Q and Negator Pack at the same time
    • System Overload (R): Reworked the ability – The ability is no longer channeling and the target will be pulled behind the Sky Fortress
  • Infernal
    • Infernal Fire Rain (R):
      • Ability having no effect is fixed
      • Rework: The ability is no longer cancelled by stuns, but instead the ability deals no damage while the Infernal is stunned.
  • Titan
    • Reduced move speed from 275 to 270
    • Mark of the Titan (R): Changed interval from 0.66/6.66 to 0.5/5.0 and reduced damage from 320/400/480/560/640 to 310/380/450/520/590
    • Lightning Obelisk (Q): Reworked the ability – The Obelisk will stun and damage enemies that teleport into the range of the Obelisk (Teleporter and Control Point Teleport)
Posted in Map

Battle Tanks 9.08

Battle Tanks 9.08 (3.7 MiB, 24 downloads)

=========== General ===========

  • Tech Mech
    • Teleport Breakers created by a Tech Mech give +0.5 support points
  • Increased assist gold
  • Increased gold income for the different AI difficulties

============ Items ============

  • Negator Pack: First attempt to fix item having no effect

============ Tanks ============

  • Storm Tank
    • Storm Shock (Q): Reduced mana cost from 10/20/30/40/50 to 10/14/18/22/26
  • Guard
    • Fixed portrait model
    • Natural Energy (W): Added heal capacity: Heals max 5000 HP
  • Heavy Tank
    • Increased movement speed from 275 to 280
  • Goliath
    • Fixed portrait model
  • Sky Fortress
    • Increased movement speed from 275 to 280
  • Infernal
    • Infernal Fire Rain (R): First attempt to fix ability having no effect
    • Infernal Fire Rain (R): Reduced mana cost from 48/60/72/84/96 to 40/50/60/70/80
  • Titan
    • Reduced movement speed from 280 to 275
Posted in Map

Battle Tanks 9.07

Battle Tanks 9.07 (3.7 MiB, 1323 downloads)

=========== General ===========

  • Updated loading screen

============ Tanks ============

  • Light Tank
    • Fixed model
  • Guard
    • Roots (Q): Fixed rooted model
  • Goliath
    • Offroad Engine (Q): Fixed offroad model
Posted in Map

Battle Tanks 9.02

Battle Tanks 9.02 (1.8 MiB, 3560 downloads)

Battle Tanks 9.02 is compatible with the 1.29 patch for Warcraft 3 TFT. It is not compatible with older patches. The most recent version for older patches is Battle Tanks 9.00 which has most of the changes and bugfixes, but not all. You can find Battle Tanks 9.00 for earlier patches in our map archive.

  •  Highlights
    • Added a new tank: Goblin Wrecker
    • The Goblin Wrecker can grab opponents with his hook and drag them towards the Wrecker
    • New Weapons
    • Kinetic Shield nerfed
  • Tank Changes
    • New Tank Goblin Wrecker for 8500 gold. Can be bought at the market.
    • Thunder-Tank => movespeed increased from 295 to 310
    • Electro-Aura (Thunder-Tank) => Increased damage from 35/70/105/140/175 to 45/90/135/180/215
    • Reworked Entangling Roots (Guard):
      – Entangles only ground units for 1.5/2.0/2.5/3.0/3.5 seconds
      – Damage 1000/1250/1500/1750/2000
      – Air units take 150% damage
      – Has a 0.5 sec delay
    • Entangling Roots (Guard) => Reduced Mana-cost from 48/60/72/84/96 to 48/57/66/75/84
    • Natural Energy (Guard) => Heals the Guard by 50% when uprooted (didnt heal before)
    • Guard Natural Energy heals 5/10/15/20/25 % instead of 6/12/18/24/30 %
    • Gravity Grenade (Hunter) => Stun/Channel-Duration decreased from 2.0/2.5/3.0/3.5/4.0 to 1.8/2.2/2.6/3.0/3.4
    • Portal (Architect) => Does not teleport enemies anymore
    • Pacifista (Architect)
      – Pacifista has now a timed lifespan
      – It expires after 40 seconds (had no expiration before)
      – The spell cd still has 60 seconds cooldown
      – Pacifista will explode upon expiration
      – 10 seconds before the timeout, the pacifista gets a special effect (red color) which shows that the pacifista will expire soon
    • Keep On Fighting (Titan) => Renamed into Power Armor- Is a normal ability on hotkey E now. (was the ultimate with hotkey R previously)
      – The target effect is instant now (no target)
      – All allied units in range get an armor bonus instead of invlunerability
    • Devil Fire (Titan) => Renamed into Mark of the Titan
      – Is the ultimate with hotkey R now. (was a normal ability on hotkey E previously)
      – Creates explosions that deal damage to ground units
      – Reduces the armor of enemies in the area of effect
  • Items
    • Ultimate-Pack (instant) => Reduced cost from 10000 to 9500 gold
    • Ultimate-Pack Blueprint => Reduced cost from 1000 to 250 gold
    • Kinetic Shield => Decreased Damage-Reduction-Bonus from 200 to 150 per force upgrade (weapons + armor)
    • Kinetic Shield: Damage share mechanism was nerfed, depending on the amount of tanks under the shield.
    • Changed Weapons: Fan of Knives, Rock Catapult, Soulstone, Frost Magic, Death Magic, Acid Cannon, Axe Launcher, Flak, Bombs, AA Gun, Supercell, Ice Cannon.
    • New Weapons: Fire Torpedo, Darkness Spears, Plasma Ray, Poison Blaster, Battle Frenzy, Holy Light, Light Cannon, Void Cannon, Enchanted Bombarding, Reaper, Energy Blaster, Frost Arrows, Skull Cannon
  • Misc
    • Weapon shop Monolith
    • Added a new shop Beast Trader
    • Added a new shop Knight Trader
    • Moved Paladin Trader next to the Pandaren Trader
    • Changed Weapon Toggle Speed from 1.5 to 0.5
    • Added floating message for weapons that are out of mana (such as Holy Light (Heal) or Architect Tank Cannon)
    • Troop Factory (Base) selling Mortar Team, Reinforcement, Maintenance, Recharge, Detector, Teleport Breaker now.
      (Previously, it sold only Mortar Team and Reinforcement)
    • Headquarters (Base) doesn’t sell Mortar Team and Reinforcement anymore
    • Headquarters (Base): Changed the Aura-Creep-Upgrade position from X to R
    • When a laser tower dies (built by a player), the laser-tower is on cooldown for 8 minutes (starting with the destruction of the tower and not the construction of the tower).
    • Control Point Holder
      – If a team controls all 6 CPs, their force-creeps gain initally 30% max hp, and every 5 min another 30% max HP
      – This means: after holding all CPs for 5 minutes, the force-creeps gain 60% bonus-HP, and after 10 minutes they gain 90% and so on
      – If the team loses a CP, the creep-buff gets removed
      – While the team does not hold all CPs, they lose 1 buff (aka 30%) every 5 min until they get all CPs back
      – With the command -tech you can check your current Control-Point-Holder bonus
      – You can recognize the buffed creeps by their size – they are slightly bigger
      – Only creeps spawned by the force (base) get buffed. This does NOT include creeps spawned by a player or a player-owned Troop-Fatory
  • Bugfixes
    • CP conquering timer bug fixed.
    • Interaction of long range weapon with dead tanks fixed
Posted in Map

Merry Christmas

Dear community,

as you problably noticed, it has been quiet around the development of Battle Tanks. The sad truth is, our time available for this project and our motivation to work on it are not what they used to be. So we were faced with a decision to make. Battle Tanks exists for almost as long as the Frozen Throne expansion of Warcraft 3 (which makes it almost 12 years old). So seeing it simply die is not worthy of the game.

So we decided the following:

christmas-928322_640We will make Battle Tanks Open Source

Ideally this would mean that everyone would contribute towards a new version by submitting his / her work to a central repository. The proprietary nature of the Warcraft map files makes this harder than I’d like. So for now, we will only make the map available for everyone, so you guys can see what the map looks like in its current form.

If anyone has questions or suggestions regarding this map feel free (and encouraged!) to voice them (Forum).

The aim – at this time – is to take the input of the community and maybe continue the development in a way that is feasible.
Of course, if someone wants to make a mod or use parts of the code for his own project, he / she is free to do so – it’s open source after all. But we would still like to get credit, if substantial parts of the map have been used (as you can see in the code itself).

Anyway, we hope the map helps some of you and maybe some of you help (the development of) the map.

Battle Tanks 8.80 (2.4 MiB, 5763 downloads)

Bytes: 2.518.306
CRC32: 3AEEB8DC
MD5: 93FF0850AF74771BFF50E58812E3FFF5

The BT-Team wishes everyone a merry christmas and happy holidays!

Posted in Map

Battle Tanks 8.80c

BTanks880c (1.2 MiB, 20740 downloads)

  • Fixed the spawn rate of Chaos-Servants (Infernal Robot)
Posted in Map

Battle Tanks 8.80b

BTanks880b (1.2 MiB, 2588 downloads)

  • Kinetic Shield now instantly starts blocking damage after being erected (had a little delay before)
  • Fixed Kinetic Shield from not blocking the full damage, when more than one tank was under it
  • Fixed some inconsistencies with free teleports from Teleport Beacons
  • Fixed Troop Command Center from having no waypoint
  • Fixed Infernal Robot servants from moving tower ruins (again)
  • Fixed several triggered heals (such as from the Repair Kits) from being disrupted at Control Points

Battle Tanks 8.63 Hacked and Mangled Mod by NarFlux

Now, after showing you the open source version of Battle Tanks, I’ll show you what can be done with it.

A few months ago NarFlux asked me for an open source version, which I gave to him. He wanted to realize his own vision of the map, which apparently involved a lot of explosions. He didn’t include a changelog, but he had to say this about this mod:

The Tanks I’ve added are the Destroyer, the Ancient, and the Monolyth. All more end game Tanks. And the Towers don’t go down easy at all. Plus I added the little Plasma Towers that attack very slowly, and gave most of the Building little Long Range Attacks, or the Headquarters has the 10000 Damage attack with 1000 AoE ever 60 seconds. Then I went nuts with the Weapons, Armor Combinations, and Support Items.
If I make a list of all the changes I will send it to you…it would be quite long though.

It takes me at least 1 hour to 2 hours to play it, rushing with never happen.

He also acknowledged, that there are still some bugs in the map, but since this is more a show of concept, it shouldn’t bother anyone too much. So, take a look at it and tell us what you think about it! Who knows, maybe some of the changes will find their way into the main map 😉

Battle Tanks 8.63 Mod - B 1.8 (653.3 KiB, 3290 downloads)