- Fixed the spawn rate of Chaos-Servants (Infernal Robot)
Battle Tanks 8.80b
- Kinetic Shield now instantly starts blocking damage after being erected (had a little delay before)
- Fixed Kinetic Shield from not blocking the full damage, when more than one tank was under it
- Fixed some inconsistencies with free teleports from Teleport Beacons
- Fixed Troop Command Center from having no waypoint
- Fixed Infernal Robot servants from moving tower ruins (again)
- Fixed several triggered heals (such as from the Repair Kits) from being disrupted at Control Points
Battle Tanks 8.63 Hacked and Mangled Mod by NarFlux
Now, after showing you the open source version of Battle Tanks, I’ll show you what can be done with it.
A few months ago NarFlux asked me for an open source version, which I gave to him. He wanted to realize his own vision of the map, which apparently involved a lot of explosions. He didn’t include a changelog, but he had to say this about this mod:
The Tanks I’ve added are the Destroyer, the Ancient, and the Monolyth. All more end game Tanks. And the Towers don’t go down easy at all. Plus I added the little Plasma Towers that attack very slowly, and gave most of the Building little Long Range Attacks, or the Headquarters has the 10000 Damage attack with 1000 AoE ever 60 seconds. Then I went nuts with the Weapons, Armor Combinations, and Support Items.
If I make a list of all the changes I will send it to you…it would be quite long though.It takes me at least 1 hour to 2 hours to play it, rushing with never happen.
He also acknowledged, that there are still some bugs in the map, but since this is more a show of concept, it shouldn’t bother anyone too much. So, take a look at it and tell us what you think about it! Who knows, maybe some of the changes will find their way into the main map 😉
Battle Tanks 8.63 – Open Source
Hey guys,
it has been a long time ago now, when the last open source version of Battle Tanks had been released. It was the 7.55 version, the one I started with, when I took over the job as the BT mapper. This version is ancient now and also lost in the limbo. Since there have been some requests for newer versions, I handed those to the people that asked me for it. But I figured, I might as well make it public, so everyone that is interested can also see what BT looks like inside – or used to, to be more exact.
The version I intend to release to the public is the 8.63. It was the last version I was working on, before Paladon and Velocity2k started doing the job. This means, that it is still kind of old, but it’s way newer than the old 7.55 😉 Lots of things have changed since 8.63 has been released, but you can still find a lot of stuff that still is in BT to this day. There have been lots of code rewrites and optimizations in the mean time, so the map structure back then wasn’t as clear and efficient back then, as it is now.
The only thing that has been removed is the league code, but since it was for the old league anyway, this shouldn’t matter.
I hope some of you guys find this interesting and if you got questions regarding the map, just ask them!
Battle Tanks 8.80
- Highlights
- Added Killing and Assist sprees
- Remade the bounty system, it no longer is based on your tank worth, but the kills you make
- Tank armor now also reduces magic damage by the same percentage as physical damage
- Tank Changes
- Reduced the damage distribution of S.I.C. (Distributor) from 33% to 25%
- S.I.C. and Darkness Sphere now also grant assists
- Reworked Static Charge (Raider), it now triggers when cast a second time, it no longer triggers on damage
- The heal of Shape Memory Alloy (Raider) now takes 1.5s intead of being instant
- Reworked Goblin Synergy (Goblin Shredder) a bit, to make better use of the new armor system
- Increased the movement speed of the Healing Drones (Air Ship) from 450 to 522
- Increased the leash range of the Pacifista (Architect) from 1000 to 1250
- Increased the base HP regeneration from the Pacifistas from 5 HP/s to 120/150/180/210/240 HP/s
- Orb of Darkness (Darkness Tank) now always stuns, stun time increases with damage
- Rebalanced Orb of Darkness (Darkness Tank) damage and cooldown
- Orb of Darkness now only deals 50% damage against buildings
- Removed the mana costs of Missile Battery (Darkness Tank)
- Reduced the pull of Hell Fire (Demon Tank) from 350 to 250
- Reduced the casting time of Devastator Shot (Goliath) from 1.0 to 0.75s
- System Overload now grants 2 bonus armor every 0.5s, instead of an instant full bonus
- The animation of Chaos Teleport (Infernal Robot) is no longer interuptable
- Reduced the max stun of Chaos Teleport from 2.5s to 1.75s
- Item Changes
- Added a new item: Plasma Discharger
- Mass Converter now heals more, when you kill a tank
- Negator Pack can no longer be activated, while being netted
- Increased the cooldown of Negator Pack from 15 to 30 seconds
- Troop Command and Advanced Troop Command are now counted as one item for the spawn delay system
- Black Sun Project now gathers mana in a 700 aoe (from 500), but no longer has a passive regeneration
- Black Sun Project now has an toggleable ability, which lets it pause the mana collection
- Reduced the required mana of the Black Sun Project from 400 to 250
- Emergency Repair now increases its heal with each upgrade by 7.5% (instead of only weapons by 10%)
- Emergency Repair now grants bonus armor based on the healed allied tanks
- Kinetic Shield now increases its block with each upgrade by 20% (instead of only weapons by 25%)
- Aura upgrades are now available at the HQ and Aura Creeps no longer require the Troop Command Center
- Game Changes
- Increased the time window for assists from 5s to 7.5s
- Killing sprees end after 3 minutes without a kill
- Tanks now start with zero armor
- Tanks now receive half XP for tank and buildings kills when they are dead (was 100%)
- Reduced the heal of Strategic Locations from 25 to 15 HP/s again
- All items and abilities that granted magic resistance, now grant armor instead
- The hero info now shows the tanks DPS instead of the respawn time
- Multikills no longer grant extra gold
- Kicks now always need at least two votes to be successfull
- Kicks are now executed instantly, when enough votes were given
- -income now shows a rough estimation of the next force gold you’ll receive
- Skills that apply forced movement no longer work on invulnerable units
- Leavergold is now given out with your passive income over several minutes
- Bug Fixes
- Fixed Teleport Breakers triggering on disrupted teleports
- Fixed the Camouflage Generator from breaking transparency
- Fixed some cases in which the Black Sun was indestructable
- Fixed Ricochet (Raider) from disabling certain damage detection related triggers (like HitnRun)
- Fixed Orb of Darkness (Darkness Tank) from being affect by several abilities
- Fixed Marines from blocking the Control Point capturing
- Fixed Black Sun from sometimes not dieing (hopefully for real this time)
- Fixed a rare bug that caused CPTPs to malfunction and caused performance problems
- Fixed Devastator Shot (Goliath) projectiles from being misplaced, when it was shot above forests or cliffs
- Fixed bad kill interaction between Explosives (Exploder skill) and Mines
- Fixed Root (Guard) and Offroad Engine (Goliath) from disabling Burst Armor
- Fixed Conversation (Darkness Tank) sometimes scoring a null kill
- Fixed Explosives from going off on respawn when the tank died during countdown
- Fixed some minor bugs
Battle Tanks 8.80 Beta 3
- New Changes
- Added a new item: Plasma Discharger
- Rebalanced Orb of Darkness (Darkness Tank) damage
- Emergency Repair now increases its heal with each upgrade by 7.5% (instead of only weapons by 10%)
- Emergency Repair now grants bonus armor based on the healed allied tanks
- Kinetic Shield now increases its block with each upgrade by 20% (instead of only weapons by 25%)
- Aura upgrades are now available at the HQ and Aura Creeps no longer require the Troop Command Center
- Tanks now receive half XP for tank and buildings kills when they are dead (was 100%)
- Fixed Black Sun from sometimes not dieing (hopefully for real this time)
- Fixed a rare bug that caused CPTPs to malfunction and caused performance problems
- Fixed Devastator Shot (Goliath) projectiles from being misplaced, when it was shot above forests or cliffs
- Fixed bad kill interaction between Explosives (Exploder skill) and Mines
- Fixed Root (Guard) and Offroad Engine (Goliath) from disabling Burst Armor
- Fixed Conversation (Darkness Tank) sometimes scoring a null kill
- Beta Related Changes
- Killing sprees now automatically end 3 minutes after your last kill
- Multikills now provide a bonus to your current kill streak
- Trader bounty now increases for his trades
- Self and team kills no longer decreases the tank bounty
- Spree text tags are now color coded
- Fixed Trader not having his base Trade ability
- Fixed the new bounty system behavior in Royal Flush mode
Battle Tanks 8.80 Beta 2
- Fixed Heavy Armor (Heavy Tank) from increasing the Heavies resistance against magic damage
- Fixed kill suicide kill messages, when an assist was involved
- Fixed the assist spree bonus being lower than intended
- Fixed the APM counter being too low
- Fixed Marines from blocking the Control Point capturing
- Fixed some tooltip errors regarding changes made in the last beta
Battle Tanks 8.80 Beta 1
- Highlights
- Added Killing and Assist sprees
- Remade the bounty system, it no longer is based on your tank worth, but the kills you make
- Tank armor now also reduces magic damage by the same percentage as physical damage
- Tank Changes
- Reduced the damage distribution of S.I.C. (Distributor) from 33% to 25%
- S.I.C. and Darkness Sphere now also grant assists
- Reworked Static Charge (Raider), it now triggers when cast a second time, it no longer triggers on damage
- The heal of Shape Memory Alloy (Raider) now takes 1.5s intead of being instant
- Reworked Goblin Synergy (Goblin Shredder) a bit, to make better use of the new armor system
- Orb of Darkness (Darkness Tank) now always stuns, stun time increases with damage
- Removed the mana costs of Missile Battery (Darkness Tank)
- Reduced the pull of Hell Fire (Demon Tank) from 350 to 250
- Reduced the casting time of Devastator Shot (Goliath) from 1.0 to 0.75s
- The animation of Chaos Teleport (Infernal Robot) is no longer interuptable
- Reduced the max stun of Chaos Teleport from 2.5s to 1.5s
- Item Changes
- Mass Converter now heals more, when you kill a tank
- Negator Pack can no longer be activated, while being netted
- Increased the cooldown of Negator Pack from 15 to 30 seconds
- Troop Command and Advanced Troop Command are now counted as one item for the spawn delay system
- Black Sun Project now gathers mana in a 700 aoe (from 500), but no longer has a passive regeneration
- Black Sun Project now has an toggleable ability, which lets it pause the mana collection
- Reduced the required mana of the Black Sun Project from 400 to 250
- Game Changes
- Increased the time window for assists from 5s to 7.5s
- Tanks now start with zero armor
- Reduced the heal of Strategic Locations from 25 to 15 HP/s again
- All items and abilities that granted magic resistance, now grant armor instead
- The hero info now shows the tanks DPS instead of the respawn time
- Multikills no longer grant extra gold
- Kicks now always need at least two votes to be successfull
- Kicks are now executed instantly, when enough votes were given
- -income now shows a rough estimation of the next force gold you’ll receive
- Skills that apply forced movement no longer work on invulnerable units
- Leavergold is now given out with your passive income over several minutes
- Bug Fixes
- Fixed Teleport Breakers triggering on disrupted teleports
- Fixed the Camouflage Generator from breaking transparency
- Fixed some cases in which the Black Sun was indestructable
- Fixed Ricochet (Raider) from disabling certain damage detection related triggers (like HitnRun)
- Fixed Orb of Darkness (Darkness Tank) from being affect by several abilities
- Fixed some minor bugs
GProxy++ and you – recover from connection loss
TL;DR; install instructions for GProxy++.
About GProxy++
Did you ever noticed joining a player with
Player [name] is using GProxy++
and wondered what is this all about? Or did you ever saw someone causing a time out/lag screen while asking to wait for him because GProxy++ is trying to reconnect?
GProxy++ is an reconnection tool for WC3 and Ghost++ bot. It restores lost connection.
A connection is dynamically established via multiple server/routers in between you client and your target server; the route might even change from time to time. Those connections are not necessarily stable and various reason might cause an connection loss. That’s not uncommon and mostly unnoticed since new connection are immediately established by most applications.
Sadly, WC3 has no such a features and an connection loss causes a player drop. This is where Gproxy++ helps.
If you lose your connection to the bot
GProxy++ recovers your connection and let you to continue to play the game
The original GProxy++ software rerouted Battle.Net connection the LAN interface of WC3, it is a little bit inconvenient to use but has some other features.
A more convenient GUI version was created. It direclty injects itself into WC3 and provides the normal Battle.Net features.
We fixed a small bug with this GUI so you won’t disconnect from Battle.Net by entering an invalid game name.
Installation
In order to work the GProxy++ requires the Microsoft Visual C++ 2010 Redistributable Package (x86). Probably the x86 version satisfies the requirements. But just in case there is also Microsoft Visual C++ 2010 Redistributable Package (x64) for 64bit Windows. If you are unsure install them both (the 64bit version will fail to install if you do not have an 64bit Windows).
To install the GProxy++ GUI Version you need to download this zip file:
Simple extract those three file from the zip file to your WC3 installation (probably C:\Program Files\Warcraft III\).
That’s it. Now you have to start the gproxy.exe which will start WC3 and should change your Battle.Net gateway (magnifying glass symbol, next to the Battle.Net button) to its own.
Ensure no firewall will block GProxy++ and GProxy will relay every Battle.Net connection and restoring your connection to ghost bots (if possible).
For easy access you might want to create an shortcut and change its symbol like this (a German Windows 7)
Battle Tanks 8.79d
- Fixed some possible gold abuse with Tankers Little Helper
- Fixed the cooldown group of Mass Converter
- Fixed the shop pages of the Trade Market for the Light Force
- Fixed the damage block of the basic version of Deflective Armor being too high
- Fixed some rare cases of teamkills and null kills with S.I.C. and Conservation
- Fixed some minor bugs