- New base design
- You now have to destroy the Artillery Factory to win the game
- Added a Bomb ability to the Troop Command Center
- Increased the range of the shops
- Detectors and Teleport Breakers are no longer invulnerable, instead they are magic immune
- Detecors now have 3 charges
- Reconstruction now revives the Exploder with 20% of his max Mana
- The floating bounty text now shows the bonus you got through Bounty Hunter
- Improved the AI Guard unroot behaviour a little bit
- Renamed Weak Creeps into Weak Forces to prevent confusion about its real effect
- Fixed a rare bug, when Engeneering Upgrade (Tinker) caused desynchs
- Fixed runes created by Rune Carving (Scout) from healing enemies
- Fixed Orbital Command, so that it deals 6 strikes, like stated in the tooltip, instead of only 5
- Fixed the speed bonus of Thunder Hammer from sometimes not disappearing
- Fixed a bug which counted dying Goblin Riots as creep kills for the red player
- Fixed the giveup command
- Fixed an old bug, which wouldn’t let you get XP for killed tanks
- Fixed some minor bugs
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