- Superthrust (Medivac) now deals more damage and also in an area
- Life Converter (Medivac) now grants full Hitpoints for every allied tank in range, instead of dividing it
- Life Converter now completely absorbs allied Decoys
- Lowered the spawn chance of a Decoy (Medivac) on lower levels
- Replaced Support Systems with a new ability
- Added an effect to the Infernal Robot, while he’s casting his ultimate
- The Infernal Robot is now 33% slower, while his ultimate is active
- Light Tank now longer loses his orders, when using Repair
- Increased the range of Swarm Rockets (Light Tank) a little again (950 -> 1100)
- Thunder Tank is now faster (280 -> 295)
- Increased the range of Lightning Strike (1000 -> 1200)
- Reduced the cooldown of Electro-Shocker (Air Ship) from 30 to 25 seconds
- Improved the stun duration of Aiming Rocket (Heavy Tank) from 0.2 secs per level to 0.3
- Increased the area of Hail of Bombs (Heavy Tank) from 300 to 400
- Removed the casting delay of Chaos Teleport (Infernal Robot) and the stun now increases with each level
- Reduced the cooldown of the Repair Kit items from 60 seconds to 50
- Repair Robots are now cheaper (2250 -> 2000 / 4500 -> 4000)
- Adjusted the price of the Ultimate Pack accordingly (11500 -> 11000 gold)
- Increased the Cooldown of the Troop Command (25 -> 30 seconds)
- A message now shows up, when an AA Gun automatically changes to Bombs or Flak to Axe Launcher, etc
- Fixed the multikill bug, caused by killing allied units
- Fixed Earth Tank not being randomable
- Fixed the Factory counting as two build buildings
- Fixed Artillery Shot from sometimes not firing, but going into cooldown
- Fixed the Soulstone values to fit the changed damage values for special targets (less creep damage, more hero damage)
- Fixed the damage of an upgraded Light Fantastic (525 x2 -> 475 x2)
- Fixed some minor bugs
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