- New Tank: Storm Tank
- Replaced Beginner Mode with a new one: Royal Flush
- Readded Tank Monopoly as a game option
- Readded Extended Tank Requirements as a game option
- Added two new items: Burst Armor and Deflective Armor (buyable at base factories for now)
- Replaced the Lava Servants (Demon Tank) with a new ability
- Reworked Soul Restore (Ghost Tank), it now also increases the Creeps max hitpoints
- Increased the mana cost for Soul Restore (Ghost Tank) by 2 for each level
- Increased the intial and max range of the radar from (450 / 1250) to (600 / 1400)
- Tank kills now provide about 30% more experience
- Reduced the duration of the Net Launcher from 3 seconds to 2.5 seconds
- Increased the range of Burning Oil (Demolisher) from 700 to 800
- Increased the movement speed of the Architect to 300
- Improved damage and movement speed of the Freezing Missile (Architect)
- Reduced stun duration of Bombardement (Helicopter) from 1.01s to 0.01s
- Tinker Tower are no longer able to carry weapons
- Laser Tower now require a single weapon upgrade to be buildable
- Shockwave (Goblin Tank), Chaos Wave and Devil Explosion now also hit invisible units
- Repair (Tech Mech) now repairs tanks with 2% of their max HP/s
- Fixed the Radar from stopping to work after you died
- Fixed the enemies from triggering an allied Teleport Beacon
- Fixed a bug, that resets the tanks mana to full
- Fixed Architect special weapons still firing, although the tank is caught in Dimension Shift
- Fixed Infernal Fire Rain from not being interruptable by Dimension Shift
- Fixed some minor bugs
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